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Revision as of 09:06, 2 February 2022

Helpers

Google Sheets to assist with determining which mushrooms still need to be tested

Damot Mutagen Analysis

Upper Egypt Mutagen Analysis or Shelyak's Hacked 12-Shroom Version

Axum Mutagen Analysis

Moss needed

  • 4db of Crackly, Slimy, Spotted without Phosphorescent, Prickly nor Smelly for Damot Formula #2 (/chat Eigam if you have it)
  • 4db of Dry, Fuzzy, Phosphorescent without calico or crackly for Buhen (/chat neena if you have it)
  • 7db of Calico, Phosphorescent, Reticulated without Slimy, Smelly, Spongy

Recipes

# Mutagen Name Total Moss Negative Moss Mushrooms Required Region Avatar Status
1 Mottled, Prickly, Spotted 1 Green, Phosphorescent, Spongy 1 Nefertari Crown, 1 Pool of Tranquility Damot Eigam complete
(2) Crackly Slimy Spotted 4 Phosphorescent, Prickly, Smelly Damot Eigam moss not found
3 Dry, Green, Spotted 4 Phosphorescent, Prickly, Striped 36 db total, 7 kinds:

6 Crows Beak Mushrooms, 5 Dueling Serpents Mushrooms, 4 Falcon's Bait Mushrooms, 7 Heaven's Torrent Mushrooms, 6 Moses Basket Mushrooms, 6 Nefertari's Crown Mushrooms, 2 Toad Skin Mushrooms

Axum Peacefulness / Eigam complete
(4) Fuzzy, Dry, Phosphorescent 4 Calico, Crackly, +1 more 11 db total: 1 Badger Badger, 1 Carrion, + 2 other kinds Buhen Neena moss not found
(5) Slimy Smelly Reticulated 5 Prickly + 2 more 6 Iron Knot Meshwesh Delta Neena Complete
6 Prickly, Reticulated, Spongy 3 Slimy, Phosphorescent, Striped 2 flat mushroom + 3 Bleeding Hand + 3 Morel + 7 Eye of Osiris West Kush Neena Complete
(7) Calico, Phosphorescent, Reticulated 7 Slimy, Smelly, Spongy 7 types, 27 bulk; 7 Brain, 4 Cobra Hood, 3 Crows Beak, 6 Earth Light, 1 Golden Sun, 4 Pool of Tranquility, 2 Ra's Awakening Upper Egypt Shelyak, Rauul complete, needs tested
8 Crackly, Spotted 5 ?? 3 badger badger, 4 barley bowl, 2 Cat Nip, 1 dead tongue, 6 orange campanella Axum Eigam complete
9 Crackly, Reticulated, Striped 7 Calico, Dry, Green 2 Peasant Foot Axum Peacefulness complete
10 mottled, reticulated, smelly 4 fuzzy hairy spongy 4 Scorpions Brood Axum Eigam complete
# mosses needed # mosses excluded mushrooms region player

University of Thought Locations (and recipe status)

Region Coordinates Recipe Status Players working on it
Arsinoe
Axum
Buhen stuck, need moss Neena
Dakhla Oasis -2242, 1760
Dakhla Oasis -1359, 2637
Damot stuck, need moss Eigam
Hamim
Kharga Oasis
Meshwesh Delta stuck, need moss Neena
Naqada
Upper Egypt needs to be tested Shelyak, Rauul
Wadi Natrun
West Kush
West Sinai
White Nile
Zau

Mutagen Effects

# Mutagen Name <-- Left Splint
MIN
<-- Left Splint
MAX
-------- Right Splint -->
MIN
Right Splint -->
MAX
Notes
1 Mottled, Prickly, Spotted 40.741 47.368 86.842 92.857 Eigam Dec 21
possibly 37.41 possibly 40.00 Peacefulness Dec 26
22.22 25.00 62.96 66.67 Peacefulness Jan 30
(2) Crackly Slimy Spotted ? ? ? ?
3 Dry, Green, Spotted 22.222 23.684 59.259 65.789 Eigam Dec 21
fits 22.86 possibly 66.67 possibly 75.00 Peacefulness Dec 26
42.86 48.57 91.67,

89.47

96.30 Peacefulness Dec 30, Feb 2
(4) Fuzzy, Dry, Phosphorescent ? ? ? ?
(5) Slimy Smelly Reticulated ? ? ? ?
6 Prickly, Reticulated, Spongy ? ? ? ?
(7) Calico, Phosphorescent, Reticulated ? ? ? ?
8 Crackly, Spotted ? ? ? ?
9 Crackly, Reticulated, Striped 45.83 47.06 55.56 58.82 peacefulness:

Dec 22, Dec 31, Jan 2

10 Mottled, Reticulated, Smelly ? ? ? ?
... ? ? ? ?

While retesting Mottled Prickly Spotted, I have found that its gene hits match the range that Eigam has recorded for Dry Green Spotted. (Peace)

If someone gets a mutagen that hits the 50 to 54.17 range, I have a use for it!

It is the 13th gene of Wisdom vines, Hatch's Bud roses, Sacrifice sand blooms, and the location of a gene I really want to change . -Peacefulness

Mutagen Decoding Walkthrough

Figuring out What that mutagen does

It’s another long logic puzzle!  A drop of a particular mutagen will do the same thing every time.  With enough drops, you can design different experiments to determine what it is doing.


Basic concept:

You have two plants of the same basic type.

Put them in the greenhouse, one on the left splint, one on the right splint.

Add one drop of mutagen.  Carefully record what you have done.   Incorrect assumptions, misclicks and sleepy scientists are disastrous.   So are record keeping errors.


The plant in the left splint is ABCDE.  The mutagen hits exactly one gene of that plant and pulls it out.

The plant in the right splint is VWXYZ.  The mutagen hits exactly one gene of that plant and pulls it out.

Those two genes are swapped and you are given both plants back.

Your task is to puzzle your way through what single gene changed in those two plants.


If you like using revelation solvents, you can get hard data, especially if the plants are very short and you have lots of rare mushrooms sitting around.

The left splint plant, ABCDE, became <playername cross #1> AZCDE.  You now know that the left splint gene hit is in the 20% to 40% range.

The right splint plant, VWXYZ, became <playername cross #2> VWXYB.  The right splint gene hit is in the 80% to 100% range.

The plants we are working with are much longer strings of genes. Revelation solvents are less practical, so we plant them to see if we can detect changes.


Here’s what it looks like in a real set of trials:

Decoding Crackly Reticulated Striped. This takes a lot of illustrations. Still under construction.