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Latest revision as of 20:45, 12 March 2020

These are notes based on my experience and are a reminder of how piece together designs for gearboxes.

Process used to create a gearbox

  • You have a device that can use a gearbox (such as a quarry).
    • It appears each device will have a random output value associated with it. So you will NOT be able to create a bunch of gearboxes for all quarries, as each quarry will have separate output value.
  • Retrieve the output value range for the device.
    • A device (that can have a gearbox) will have an output value range.
    • In the case of a quarry, clicking on it (the quarry) will display a menu that provides the output value range needed for a gearbox.
    • The output value range contains a output column letter and a range of ratios (e.g. H65-H78).
      • The output value range contains a letter A through H which indicates the column the last gear must be placed. The last gear is always in row 8.
      • The output value range also contains a number range (from the example above H65-H78). The numbers are percentages or ratios (in gearbox design, percentage and ratio mean the same thing). In our example, we are looking for an output value between 65% and 78%.
  • Once you know the output value ratio, you can go to the Gearbox Ratios page and select a row with a ratio value within your device range.
  • Write down or note the Gear Linkage values.
    • The linkage values - display gear sizes and mesh connections. So "how" to connect gears, NOT where to place them on the gear design table (that's our job to figure out).
    • As gears go from large to smaller (5/3) ratios go higher (maybe 100% to 120%).
    • As gears go from smaller to larger (3/5) ratios go lower (maybe 120% to 100%).
    • As gears stay the same (3/3) or (4/4) ratios stay constant.
  • Go to Gearbox_Assembly_Table and connect gears using the linkage values and the Constraints and Meshing subsections of Gearbox_Design_Guide page.
    • The Analyze option of the gearbox design table menu will display percentages for each working (correctly meshed) gear. If gears are too close you will not see a popup display list, only an error message on the Main chat tab.
  • Once you have matched the required output ratio value, connect or mesh level 3 or 4 gears to the needed output column (A thru H) and row 8.
    • Remember constraints and meshing rules apply for 3 to 3 (gears must side by side) and 4 to 4 (diagonal).
  • Once to row 8, select Analyze from the table menu to be certain the ratio is correct.
  • Select Build This Gearbox from the table menu, to create the gearbox.
    • If you select Build This Gearbox option and do not have the correct gears on your avatar they will be itemized (gear counts, size, metal type) in the Main chat tab.

What I know, I do not know

  • Can one gearbox be used for multiple devices? I would think so, since you can create a gearbox with multiple outputs. I will know this once I use my first gearbox. ANSWER: Yes, gearbox can added then remove for use on another quarry.

Examples

Example 1

Quarry H65-H78 - using 69% output value
  • From the Gearbox Ratios page - gear linkage equals (5/6)*(5/6)
  • Table looks like:
    • A1 - Gear level 5
    • A3 - Gear level 6, then stack level 5
    • C3 - Spacer, then stack level 6 (ratio value 69% met and time to get to column H without changing the ratio), stack level 4 gear
    • D4 - Gear level 4, spacer, level 4 (Because in C3 we have a spacer laid first we can place a level 4 gear. This will reduce the number spacers needed for the remainder gears locations and we can make a diagonal path to column H.)
    • E5 - Gear level 4
    • F6 - Gear level 4
    • G7 - Gear level 4
    • H8 - Gear level 4
  • Analyze to confirm ratio
  • Build to get itemized list of gears needed

Example 2

2 Quarry solution B441-B507 and F453-F507 - using 463% output value
  • From the Gearbox Ratios page - gear linkage equals (5/3)*(5/3)*(5/3)
  • Table looks like:
    • A1 - 5
    • B2 - 3-5 (level 3 gear, then stack level 5)
    • C3 - spacer-3-5 (spacer for correct height, level 3 gear, then stack level 5 gear)
    • D4 - 3-spacer-3 (Once we mesh a level 3 gear to the level 5 gear ratio will be met. If we place level 3 gear first we can drive to the needed output columns. Stack level 3, spacer, level 3.)
    • D5 - 3
    • D6 - 3
    • B7 - 3
    • C7 - 3
    • D7 - 3
    • E7 - 3
    • F7 - 3
    • B8 - 3 (output 1)
    • F8 - 3 (output 2)
  • Analyze to confirm ratio
  • Build to get itemized list of gears needed

Example 3

Test of Water Dancing solution A412-A526, E349-E447 and H306-H379 - using A=504%, E=350%, and H=350% output values
  • From the Gearbox Ratios page - gear linkage equals (6/5/3)*(7/4) getting us to 350%. Then branch off to E and H without any percentage change. Build up percentage for output A.
  • Table looks like:
    • A1 - 6
    • C1 - 5
    • D2 - 3-7 (level 3 gear, then stack level 7 gear)
    • D4 - 4-4-6 (It is at this point we have met 350% gear ratio that will be used for output E and H). We can now split into 3 directions, keeping ratios the same for column E and H and the build up of column A.
    • E5 - 3/4
    • E output branch
      • E6 - 3
      • E7 - 3
      • E8 - 3
    • H output branch
      • F6 - spacer(SP)/4
      • G7 - 4
      • H8 - 4
    • A output branch
      • B4 - 6/SP/5
      • B6 - 5/4
      • A7 - SP/4/3
      • A8 - SP/SP/3
  • Analyze to confirm ratio
  • Build to get itemized list of gears needed