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Test of Hor-em-akhet

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Test of Hor-em-akhet

Overview

"The Sphinx" is an alias, created by the Ancient Greeks for a statue that was already centuries old. The statues original purpose was to ask for protection from the god of the sky, Horus, and would of been known by the Ancient Egyptians as "Hor-em-akhet" meaning "Horus in the horizon". Begin this test at the University of Architecture.

Test Goal

Master the art of relief sculpting and band together as a group of 14 players to carve out Hor-em-akhet

Task List
  • Smith a Copper (or better) Chisel [on an anvil. It is recommended to make a Bronze Chisel which is capable of cutting both High and Sunken Reliefs]
  • Dig up a Silicified Sandstone block (1 TP)
  • Dig up an Anhydrite Block (1 TP)
  • Add a High Relief Carving to a Hor-em-ahket Site (1 TP)
  • Add a Sunken Relief Carving to a Hor-em-ahket Site (1 TP)
  • Complete Hor-em-akhet (3 TP)

Skills and Items

Relief Carving

Creating Shabti Dolls

  • Shabti Mould
    • Same process as Nail Mould, made on a Mason's Bench from 1 Medium Stone, loaded into a Kiln. The moulds remain after firing, but can be removed. The Shabti Mould produces and cooks one Faience at a time, but takes up the space of one item when cooking other items, like jugs.

1 Faience requires 1 Clay and 1 Small Quartz and is fired normally in a kiln that has been upgraded with a Shabti Mould.

1 Shabti Doll is created on any type of Glazier's Bench, takes 90 seconds, and uses 1 Faience (consumed) and 1 db of molten Glass.

Stone Blocks and Carving the Reliefs

The High and Low Relief Scupltures needed to build Hor-Em-Akhet are carved from Silicified Sandstone and Anhydrite blocks respectively. These are found and excavated in the same way as Limestone Blocks.
Note: Carving a Relief on a stone block shows % progress, and triggers DEX and FOC timers (Dex being longer duration - 1m 30s at 4 dex). The amount of progress made each click appears to vary from <1% to >30%.

  • Silicified Sandstone
    • Appears to be roughly the lower 1/3 of the map - not dependent on region borders
    • Carving uses DEX & FOC and at least a Copper Chisel
    • 1x Silicified Sandstone Block = 1 High Relief Carving


  • Anhydrite
    • Only found in the Red Sea region of Egypt (This needs clarification, whether it's the Red Sea Region, any region bordering the actual sea, or if it's the upper 1/3 of the whole map.)
    • Carving uses DEX & FOC and at least a Bronze Chisel
    • 1x Anhydrite Block = 1 Sunken Relief Carving


HighReliefCarving.png SunkenReliefCarving.png

Building Cost

* 2470 Low Relief Carvings (Carved from 4 wood, each)
* 413 High Relief Carvings (Cost id down to 1/3 in place of each block creating 3 carvings)
* 506 Sunken Relief Carvings
* 256435 Bricks
* 155421 Straw
* 33331 Clay
* 31013 Silt
* 11117 Slate
* 8553 Cut Stone
1490 Gold Foil
* 7673 Black Paint
* 6529 Light Coral Paint
* 5851 Pale Golden Rod Paint
* 4523 Sea Green Paint
* 3307 Violet Red Paint
* 2129 Saddle Brown Paint
* 799 Black Raeli Tiles
* 451 Silver Raeli Tiles
* 221 Gold Raeli Tiles
* 214 Thoth's Metal Cable
* 153 Steel Sheeting: Hard Stainless Shiny (A 2nd type of Sheeting was removed from the requirements)
* 77 Brass Medium Gears
* 61 Iron Medium Gears
* 49 Iron Large Gears
* 37 Pure Chime: Floating Warbler
* 31 Pure Chime: Gliding Crane
* 28 Pure Chime: Diving Sparrow
* 23 Bastet Gem of Any Type
* 23 Unity Gem of Any Type
* 23 Hexas Plate Gem of Any Type
* 23 Cat's Eye Gem of Any Type
* 1 Dragyn's Eye cut Sunstone
* 1 Any Dragyn's Eye cut Gem
* 1 Hile's Chevrons cut Sunstone
* 1 Any Hile's Chevrons cut Gem
* 1 Full Aidenn Mask cut Sunstone
* 1 Any Full Aidenn Mask cut Gem
* 28 Pure Chime: Random
* 28 Pure Chime: Random
* 28 Pure Chime: Random
* 28 Pure Chime: Random
* 28 Pure Chime: Random
* 28 Pure Chime: Random
* 28 Pure Chime: Random




Test of Hor-em-akhet - Original T10 Monument Proposal

Overview

"The Sphinx" is an alias, created by the Ancient Greeks for a statue that was already centuries old. The statues original purpose was to ask for protection from the god of the sky, Horus, and would of been known by the Ancient Egyptians as "Hor-em-akhet" meaning "Horus in the horizon"

Test Goal

Master the art of relief sculpting and band together as a group of 14 players to carve out Hor-em-akhet

Task List

  • Forge a Copper Chisel
  • Dig up a Silicified Sandstone block (1 TP)
  • Carve Silicified Sandstone into Low Relief Carvings (1 TP)
  • Forge a Bronze Chisel
  • Dig up an Anhydrite Block (1 TP)
  • Carve Anhydrite into High or Sunken Relief Carvings (1 TP)
  • Complete Hor-em-akhet (3 TP)

New Items & New Skill

New Skill

  • Relief Sculpting (Skill)
    • Lvl 0 - Low Relief. Tuition: 25 Shabti Dolls.
    • Lvl 1 - High Relief. Tuition: 100 Shabti Dolls, 100 Low Relief Carving
      • Carved out of an Silicified Sandstone Blocks using a Chisel at a ratio of 1:3
    • Lvl 2 - Sunken Relief.
      • Carved out of an Anhydrite Block using a Chisel at a ratio of 1:1

New Items

Chisels

  • Copper Chisels
    • Used to carve High Relief Carvings
  • Bronze Chisels
    • Used to carve Sunken Relief Carvings

Stone Blocks

  • Silicified Sandstone (Item)
    • Only found in the southern most region of Egypt (Aswan IRL) or Gebel
    • Dug using the same method as limestone blocks
    • 1x Silicified Sandstone Block = 3x High Relief Carvings
  • Anhydrite (Item)
    • Only found in the Red Sea region of Egypt
    • Dug using the same method as limestone blocks
    • 1x Anhydrite Block = 1x Sunken Relief Carving

Shabti Dolls

  • Shabti Mould (Item)
    • Same process as Nail Mould
  • Shabti Dolls (Item)
    • 1:1 Ratio... 1 Faience & 1 Vitreous Enamel
      • Requires Carving Level 4
  • Faience (Sintered-quartz ceramic) (Item)
    • 1 Clay + 1 Small Quartz
      • Moulded in a Shabti Mould and fired in a kiln
  • Vitreous Enamel (Item)
    • Made by melting down Glass Dust (Any type) into a liquid substance and used to cover the shabti doll to create a shiny coating.
    • Made on a glaziers bench dependant on the type of dust used.
      • Requires Glassblowing 2

Building Cost

  • 2470 Low Relief Carvings
  • 1240 High Relief Carvings
  • 506 Sunken Relief Carvings
  • 256435 Bricks
  • 155421 Straw
  • 33331 Clay
  • 31013 Silt
  • 11117 Slate
  • 8553 Cut Stone
  • 7673 Black Paint
  • 6529 Light Coral Paint
  • 5851 Pale Golden Rod Paint
  • 4523 Sea Green Paint
  • 3307 Violet Red Paint
  • 2129 Saddle Brown Paint
  • 1490 Gold Foil
  • 799 Black Raeli Tiles
  • 451 Silver Raeli Tiles
  • 221 Gold Raeli Tiles
  • 214 Thoth's Metal Cable
  • 153 Steel Sheeting: Hard Stainless Shiny
  • 77 Brass Medium Gears
  • 61 Iron Medium Gears
  • 49 Iron Large Gears
  • 41 Hard Stainless Shiny: Octec's Alloy Sheeting
  • 37 Pure Chime: Floating Warbler
  • 31 Pure Chime: Gliding Crane
  • 28 Pure Chime: Diving Sparrow
  • 23 Bastet Gem of Any Type
  • 23 Unity Gem of Any Type
  • 23 Hexas Plate Gem of Any Type
  • 23 Cat's Eye Gem of Any Type
  • 1 Dragyn's Eye cut Sunstone
  • 1 Any Dragyn's Eye cut Gem
  • 1 Hile's Chevrons cut Sunstone
  • 1 Any Hile's Chevrons cut Gem
  • 1 Full Aidenn Mask cut Sunstone
  • 1 Any Full Aidenn Mask cut Gem
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random