The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Peshet/PeshetSkills

From A Wiki in the Desert
Jump to navigation Jump to search
English français

Do Not Use This Page.
It is simply to help me keep track of my skills and info may be missing/added.

Multi-School Skills

Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.

  • All levels of Mechanics can be learned at Level 8.

School of Architecture

Skill level cost
Brick Rack Construction 0 4 Boards
Carpentry 0 3 Stone Blades
Compound Construction 1 200 Bricks, 100 Boards
Mechanics 8 must learn Automation & unknown materials
Project Management 3 14 Unknown((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Ritual Item Construction 3 10 Linen, 200 Firebricks, 100 Oil
Rock Saw Construction 2 Must learn Stonecutting & 10 Flint
Salvage Techniques 1+ 200 Firebricks
Stone Blade Fabrication 0 7 Slate
Structure Maintenance 1+ 20 Oil
Structure Repair 4+ 14 Pulley

School of Art and Music

Skill level cost
Advanced Tub Design 11 200 Saltpeter, 200 Sulfur, 20 Tar, 1 Tangerine Marble
Camp Decoration 8 7 Medium Ruby, 7 Medium Emerald, 7 Medium Sapphire, 7 Medium Diamond
Clothwork 0 20 Rotten Flax
Desiccation 3+ must learn Basic Chemistry & unknown material cost
Ferry Construction 0 4 Tar
Flax Processing 0 20 Flax
Mechanics 8 must learn Automation & unknown materials
Salvage Techniques 1+ 100 Candle
Structure Maintenance 1+ 4 Thermometer, 100 Sheet Glass
Structure Repair 4+ 60 Linen
The Art of the Pipe ? must learn Advanced Glassblowing & unknown materials

School of the Human Body

Skill level cost
Botanical Identification 1 8 10 Cobra Hood Mushrooms, 10 Toad Skin Mushrooms, 10 Camels Mane Mushrooms, 10 Dead Tongue Mushrooms, 10 Acorn's Cap Mushrooms, 10 Bleeding Hand Mushrooms
Botanical Identification 2 10 ?
Botanical Identification 3 12 ?
Botanical Identification 4 14 ?
Carving 1 1 100 Wood
Carving 2 3 10 Sharpened Stick, 10 Tinder
Carving 3 6 10 Glass Blade, 10 Wooden Peg
Carving 4 10 10 Barrel Tap 10 Wooden Pestle
Carving 5 14 10 Bottle Stopper 10 Cotter Pin
Cooperage ? Must learn Advanced Metallurgy & unknown materials
Ecology 1 3 10 Tadpoles, 5 Flax, 1 Fertile Papyrus
Ecology 2 7 20 Cabbage Juice
Ecology 3 12 20 Dried Flax
Ecology 4 19 ?
Fly Fishing 1 16 Thread, 1 Sharpened Stick
Mechanics 8 must learn Automation & unknown materials
Rhythmic Strength 1 500 Grass
Salvage Techniques 1+ 1000 Charcoal
Structure Maintenance 1+ 300 Linen, 300 Canvas
Structure Repair 4+ 200 Cut Stone, 200 Beeswax, 200 Charcoal
Swimming 3 10 Linen (Must unlock Test of the Oyster Catcher)

School of Harmony

Skill level cost
Conflict Shrine Construction ? 1 Oyster Shell Marble
Exploration Travel 1 1 2 Leather
Exploration Travel 2 15 7 Large Opal 7 Silk Cloth 100 Leather
Mechanics 8 must learn Automation & unknown materials
Navigation 1 7 50 Jugs of Water
Navigation 2 10 20 Glass Rods
Navigation 3 15 25 Copper
Project Management 1 1 2 Canvas, 6 Rope (Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 2 7 4 Canvas, 12 Rope(Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 3 14 200 Canvas 300 Glass Rods 100 Rope 300 Papyrus Paper ((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1+ 4 Night Granite, 4 Canary Granite, 4 White Travertine
Structure Maintenance 1 + 500 Papyrus Paper, 125 Glass Rods
Structure Repair 4 300 Glass Rods, 300 Leather

School of Leadership

Skill level cost
Firebuilding 2 Controlled Burn + 4 Tinder
Local Leadership 1 1 300 Bricks, 150 Boards
Local Leadership 2 1 100 Jugs of Water, 10 Leather
Local Leadership 3 1 ?
Local Leadership 4 1 ?
Local Leadership 5 1 ?
Local Leadership 6 1 ?
Local Leadership 7 1 ?
Mechanics 8 must learn Automation & unknown materials
Project Management 2 7 4 Canvas, 12 Rope(Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1 + 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble
Structure Maintenance 1+ 2 Iron Large Gear, 80 Leather
Structure Repair 4 + 300 Papyrus Paper, 300 Flint

School of Thought

Skill level cost
Desiccation 3+ must learn Basic Chemistry & unknown material cost
Kiln Construction 1 1 20 Bricks
Kiln Construction 2 15 200 Firebricks 10 Serpentine Marble 200 Cut Stone
Mechanics 8 must learn Automation & unknown materials
Pottery 1 10 Clay (School gives you your first jug)
Salvage Techniques 1+ 20 Cuttable Garnet, 20 Cuttable Turquoise
Scrying 1 or 2? Must learn Alchemy & unknown materials
Structure Maintenance 1+ 300 Bricks, 50 Oil, 50 Beeswax
Structure Repair 4+ 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks

School of Worship

Skill level cost
Arthropodology 1 2 100 Dirt
Arthropodology 2 5 200 Tadpoles
Arthropodology 3 8 300 Beeswax
Arthropodology 4 11 400 Cactus Sap
Arthropodology 5 14 500 Raw Silk
Cheese Making ? Must learn Milking Techniques, 10 Salt, 10 Jugs of Cows Milk(sic)
Cooking 1 2 100 Cabbage, 100 Carrots, 100 Onions, 100 Leeks, 100 Garlic
Cooking 2 4 20 Common Rosemary, 20 Common Sage, 20 Thyme
Cooking 3 7 49 Salt
Cooking 4 11 ?
Desiccation 3 must learn Basic Chemistry & unknown materials
Filleting 1 3 7 Knife Blade, 7 Phagrus Meat, 20 Common Basil
Fly Tying 1 3 100 Thread, 25 Thorns
Fly Tying 2 6 7 Bat Mite, 7 Dew Fly, 7 Glass Worm, 7 Orchid Hopper, 7 Pickel Slug, 7 Ringed Wasp, 7 Salt Mite
Fly Tying 3 9 14 Footworm, 14 Corkscrew Asp, 14 Corn Maggot, 14 Fruit Maggot, 14 Red Cricket, 14 Sand Mite, 14 Rose Mite
Fly Tying 4 12 ?
Fly Tying 5 15 ?
Foraging 1 2 300 Thorns, 30 Cactus Sap
Foraging 2 9 7 Yellow Tristeria, 7 Sweetsop, 7 Pulmonaria Opal, 7 Orange Sweetgrass, 7 Ilex, 7 Fumitory, 7 Ashoka
Mechanics 8 must learn Automation & unknown materials
Pilgrim Shrine Construction 9 Unknown(The Path of the Pilgrim must be demonstrated first)
Preservation ? 50 Papyrus Paper
Ritual Item Construction 2 5 need Ritual Item Construction 1, 14 Candle
Salvage Techniques 1+ 300 Leather, 300 Glass Rods, 300 Papyrus Paper
Structure Maintenance 1+ 4 Mud Granite, 4 Rose Alabaster
Structure Repair 4+ 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire