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User:Matk/ToDo

From A Wiki in the Desert
< User:Matk
Revision as of 19:33, 28 November 2018 by Matk (talk | contribs) (→‎Body)
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Tests

Top Priority

Arch

  • Ka - Requires some silk

Art

  • Opticon - A little gem cutting
  • Raeli Mosaic - Yes! Requires raeli tiles

Body

  • Isis Bounty - Yes
  • Banquet - YES! Need 7 PER first.

Harmo

  • Balance of Goods - Working it

Leader

  • Patronage - Ya
  • Bureau - Ya
  • Retired Pirates - Ya

Thought

  • Venery - Fo sho
  • Bijou - Yes!
  • Empty Hand - Lotta mats...

Worship

  • Pilgrim - Need stash of mats and a plan
  • Visions - need bot id 2

Secondary

Arch

  • Towers - Passed, but need 700%! Need stash of mats

Body

  • Darkest Night - Yes. But brutal
  • Safari - YES!
  • Fisherman - Yes, keep at it.

Harmo

  • Critic/Reason - Sure.
  • Giving Fisherman - Sounds fun but may be impossible
  • Promotion - Keep at it

Thought

  • Tomb - Maybe
  • Pathmaker - Marble. Maybe

Worship

  • Holy Shrine - probably impossible

Likely Not

Arch

  • Octec - Not unless I get a second acct
  • Throne - Expensive, required dedicated crew
  • Library - Maybe. Requires a lot of cement, Mandibular Glue for books.

Art

  • Beetles/Pyro/Flight/Dancing Waters/Windsong - Meh

Body

  • Bedouin - No, annoying
  • Takeskot - Prolly not

Harmo

  • Marriage

Leader

  • Tour Guide
  • Trust

Worship

  • Messenger - would be hard
  • Mummification - would be impossible
  • Leavened Bread - would be hard


DONE

Arch

  • Obelisk
  • Pyramid

Body

  • Cicada - yes, but keep scoring SPD
  • Oysters Catcher

Harmo

  • Chains
  • Prophet
  • Souls

Worship

  • Vigil

Skills

Top Priority

  • Fly Tying5 11/28 Bristleworm, 10/28 Mud Asp, 28/28 Leaf Snapper, 28/28 Woodmoth, 26/28 Wooly Aphid, 7/28 Camel Weevel, 10/28 Hairy Slug
  • Botanical Identification2 15/15 Fish Hook Mushrooms, 2/15 Hairy Tooth Mushrooms, 0/15 Slave's Bread Mushrooms, 3/15 Nefertari's Crown Mushrooms, 15/15 Ra's Awakening, 0/15 Earth Light
  • Carpentry 2 25 Nails, 100 Boards, 10 Cut Stone, 1 Flint Chisel, 1 Flint Hammer

Secondary

  • Dessication (School of Art & Music) 5/5 Salt, 0/1 Huge Topaz

Tertiary

  • Camp Decoration3 7/7 Large Ruby, 7/7 Large Emerald, 7/7 Large Sapphire, 7/7 Large Diamond

Buildings

Top Priority

  • Cicada Cage 4 Boards, 0/1 Linen
  • Fennec Trap 4 Boards, 0/1 Rope
  • Vineyard 0/40 Boards, 0/12 Rope, 0/25 Nails
  • Wine Barrel 0/1 Small Barrel, 0/6 Boards, 0/50 Nails
  • Kettle 0/1 Iron Pot, 4/4 Copper Sheeting

Secondary

  • Ferry Boat 20 Boards, 0/4 Rope, 0/1 Sail, 0/4 Tar, 20 Wood
  • Indonesian Bee Hive 0/12 Linen, 439/200 Clay, 0/2 Baskets

Tertiary

  • Banner 1200 Wood, 0/500 Boards, 30 Linen, 25 Rope, 2 Pulley
  • Basic Sign 10 Wood, 4 Boards, 0/2 Rope
  • Flax Hammock 8 Boards, 0/4 Rope, 0/2 Canvas
  • Greenhouse Medium - 96 Sheet Glass, 3 Thermometers, 1500 Dirt, 18 Canvas, 180 Water in Jugs
  • Chicken Coop 50 Boards, 600 Bricks, 15 Cut Stone, 60 Dried Flax
  • Fleet Furnace (need 2 more) - 0/30 Cut Stone 0/1 Iron Pot 120/60 Leather 0/600 Firebricks 80/40 Small Quartz 80/40 Small Diamond
  • Greenhouse Large - 0/298 Sheet Glass, 0/9 Thermometers, 95/4500 Dirt, 4/54 Canvas, 0/540 Water in Jugs
    • 298 Sheet Glass
      • 2/298 lime (plus a crapton extra for fails)
        • 600ish/1800ish limestone
      • 54/600ish ash (plus a crapton extra for fails)
        • 58/1500 dried flax
        • 257/1500 dried papy
        • 1200/1200 leeks
    • Thermometers
      • 4/9 glass pipe
      • 0/9 quicksilver
    • 570/4500 Dirt
    • 54 Canvas
      • 1080/1080 Rotten Flax
    • 540 Water in Jugs
      • 379/540 clay
      • 280/280 wood

Resources

Top Priority

  • Brass Pots
  • Copper Sheeting
  • Honey
  • Barley
  • Wheat
  • Wood for brewing
  • CC - 1000 for salvage, 600 per MCB run for brass pots

Secopndary

  • Ash
    • Dried Papyrus
    • Dried Flax

Tertiary

  • Red Sand
  • White Sand

Metalworking

Casting Box

600 cc per MCB, 250 for the SCB

  • Anvil Tools - need tungsten
  • Lead Mallet - for pyramids
  • ? brass pots - 14 brass + 20 min = 28 brass

Forges

250cc for per MF

  • Nails - Vineyards (25), Imp Brick Racks (36), Wine Barrel (50), Hackling rake (60)
  • ? Copper Strap - Sm Barrel (2), Rain Barrel (5), Water Mine (4)
  • ? Copper Sheeting - Kettle (4), Beer Kettle (4), Barrel Vise (6)

Reactory

  • ? steel - Lots for mouldboards
  • ? Brass - Lots for Brass Pots


All Remaining Skills

School of Architecture

Skill level cost
Carpentry 2 ? 25 Nails, 100 Boards, 10 Cut Stone, 1 Flint Chisel, 1 Flint Hammer
Mechanics 8 must learn Automation & 400 Concrete
Project Management 3 14 200 Canvas, 300 Glass Rods, 100 Rope, 300 Papyrus Paper (Project management can by learned only once from SHarm, SLead or SArch, i.e., if you learn 1 from SHarmony, it refuses to teach you 2)
Structure Maintenance 1+ 20 Oil
Structure Repair 4+ 14 Pulley
Rocks of the Ages 0 10 Slate (Requires Perception +1, Can be repeated)

School of Art and Music

Skill level cost
Advanced Tub Design 1 11 200 Saltpeter, 200 Sulfur, 20 Tar, 1 Tangerine Marble
Advanced Tub Design 2 14 100 Iron Bar, 10 Small Barrel, 50 Fine Glass Pipe, 20 Barrel Tap
Desiccation 3+ must learn Basic Chemistry & 5 Salt, 1 Huge Topaz
Mechanics 8 must learn Automation & 49 Acid
Silkworm Farming ? 500 Honey
Structure Maintenance 1+ 4 Thermometer, 100 Sheet Glass
Structure Repair 4+ 60 Linen

School of the Human Body

Skill level cost
Botanical Identification 2 10 15 Fish Hook Mushrooms, 15 Hairy Tooth Mushrooms, 15 Slave's Bread Mushrooms, 15 Nefertari's Crown Mushrooms, 15 Ra's Awakening Mushrooms, 15 Earth Light Mushrooms
Botanical Identification 3 12 20 Catnip Mushrooms, 20 Peasant's Foot Mushrooms, 20 Scorpion's Brood Mushrooms, 20 Heart of Ash Mushrooms, 20 Colt's Foot Mushrooms, 20 Heaven's Torrent Mushrooms
Botanical Identification 4 14 25 Beehive Mushrooms, 25 Falcon's Bait Mushrooms, 25 Razor's Edge Mushrooms, 25 Salt Water Fungus Mushrooms, 25 Eye of Osiris Mushrooms, 25 Dueling Serpents Mushrooms
Botanical Identification 5 16 30 Brain Mushrooms, 30 Sun Star Mushrooms, 30 Sand Spore Mushrooms, 30 Spiderling Mushrooms, 30 Golden Sun Mushrooms, 30 Nile Fire Mushrooms
Ecology 1 3 10 Tadpoles, 5 Flax, 1 Fertile Papyrus
Ecology 2 ? 20 Cabbage Juice
Ecology 3 ? 20 Dried Flax
Ecology 4 ? 50 Jugs of Buttermilk
Ecology 5 ? 10 Papyrus Paper 20 Cactus Sap
Ecology 6 ? 10 Sulphurous Water 20 Charcoal
Ecology 7 15 5 Copper Wire 20 Coconut Water
Mechanics 8 must learn Automation & 300 Malt (Raw), 300 Malt (Burnt)
Salvage Techniques 1+ 1000 Charcoal
Structure Maintenance 1+ 300 Linen, 300 Canvas
Structure Repair 4+ 200 Cut Stone, 200 Beeswax, 200 Charcoal

School of Harmony

Skill level cost
Conflict Shrine Construction ? 1 Oyster Shell Marble
Exploration Travel 2 15 7 Large Opal 7 Silk Cloth 100 Leather
Mechanics 8 must learn Automation & 200 Rope, 200 Slate
Navigation 5 25 6 Silk Cloth
Navigation 6 32 1 Large Sapphire
Navigation 7 40 ?
Project Management 1 1 2 Canvas, 6 Rope (Project management can by learned only once from SHarm, SLead or SArch, i.e. if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 2 7 4 Canvas, 12 Rope(Project management can by learned only once from SHarm, SLead or SArch, i.e. if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 3 14 200 Canvas 300 Glass Rods 100 Rope 300 Papyrus Paper ((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1+ 4 Night Granite, 4 Canary Granite, 4 White Travertine
Structure Maintenance 1 + 500 Papyrus Paper, 125 Glass Rods
Structure Repair 4 300 Glass Rods, 300 Leather

School of Leadership

Skill level cost
Local Leadership 2 1 100 Jugs of Water, 10 Leather (Also requires that you have reached Associate level for your faction)
Local Leadership 3 1 50 Papyrus Paper (Also requires that you have reached Member level for your faction)
Local Leadership 4 1 50 Gold (Also requires that you have reached Kinsman level for your faction)
Local Leadership 5 1 10 Steel (Also requires that you have reached Fellow level for your faction)
Local Leadership 6 1 100 Concrete (Also requires that you have reached Patriarch level for your faction)
Local Leadership 7 1 10 Island Blue Marble (Also requires that you have reached Elder level for your faction)
Mechanics 8 must learn Automation & 1000 Gold Wire
Project Management 2 7 4 Canvas, 12 Rope (Project management can by learned only once from SHarm, SLead or SArch, i.e. if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1 + 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble
Structure Maintenance 1+ 2 Iron Large Gear, 80 Leather
Structure Repair 4 + 300 Papyrus Paper, 300 Flint

School of Thought

Skill level cost
Kiln Construction 2 15 200 Firebricks 10 Serpentine Marble 200 Cut Stone
Mechanics 8 must learn Automation & 10 Cuttable Amethyst, 10 Cuttable Garnet, 10 Cuttable Lapis, 10 Cuttable Turquoise
Scrying 1 or 2? Must learn Alchemy & unknown materials
Structure Maintenance 1+ 300 Bricks, 50 Oil, 50 Beeswax
Structure Repair 4+ 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks

School of Worship

Skill level cost
Arthropodology 5 14 500 Raw Silk
Arthropodology 6 17 600 Dung
Arthropodology 7 ? 7 Cocoa Seeds
Botanists's Touch 25- 150 Flower Fertilizer 100 Sticky Sun Fertilizer 100 Liquid Sun Fertilizer 50 Harvest Elixer Fertilizer 1 Khefre's Essence
Cooking 7 29 100 Barley (Burnt), 100 Malt (Burnt), 100 Wheat (Burnt)
Filleting 2 7 3 Fish Roe, 70 Carp Meat, 25 Salt, 77 Glass Jars
Filleting 3 31- 7 Fish Roe, 105 Perch Meat, 21 Salt Water Fungus, 17 Thermometer
Filleting 4 31- 14 Fish Roe, 140 Catfish Meat, 35 Ginseng Root, 119 Gold Wire
Filleting 5 36- 21 Fish Roe, 175 Tilapia Meat, 42 Heaven's Torrent Mushrooms, 250 Powdered Diamond
Filleting 7 42 ?
Fly Tying 5 15 28/28 Bristleworm, 11/28 Mud Asp, 28/28 Leaf Snapper, 28/28 Woodmoth, 28/28 Woolly Aphid, 19/28 Camel Weevel, 28/28 Hairy Slug
Fly Tying 6 18 7/35 Nippleworm, 7/35 Blister Beetle, 12/35 Leafhopper, 4/35 Snowberry Butterfly, 0/35 Ash Centipede, 0/35 Feather Midge, 16/35 Skinlicker
Fly Tying 7 ? 4/42 Needleworm, 0/42 Clay Slug, 14/42 Raspberry Moth, 17/42 Nightwing, 0/42 Horned Hookworm, 2/42 Grass Slug, 6/42 Stone Fly
Mechanics 8 must learn Automation & 1 Huge Sapphire, 1 Large Emerald, 1 Medium Diamond, 1 Small Topaz
Pilgrim Shrine Construction 9 1 Oyster Shell Marble , 1 Yellow Alabaster , 1 Mud Granite
Ritual Item Construction 2 5 need Ritual Item Construction 1, 14 Candle
Salvage Techniques 1+ 300 Leather, 300 Glass Rods, 300 Papyrus Paper
Structure Maintenance 1+ 4 Mud Granite, 4 Rose Alabaster
Structure Repair 4+ 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire