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Cooking

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NOTE: This article is about the skill. See Cooking for Dummies to learn to cook. See the Cooking Guide for strategies on creating Cooking Recipes. See tale9/Cooking_Recipes for information on Tale 9 Base Pairs.

The cooking skill permits you to cook meals in a Kitchen that is equipped with an Iron Cookpot. Level 0 allows you to cook meals with one ingredient-pair. Each subsequent level allows for an additional pair, up to 7 pairs at level 6.

IMPORTANT: Please eat sink food before you eat any other meal to help preserve the potency of other ingredients.

For Tale 9, Good Eats has settled on Honey and Coconut Meat as Sink Food. Both should be readily available to everyone. Ratio of ingredients does not matter as long as they are not equal, so e.g. 69 Honey and 1 Coconut Meat is just fine for 10 servings of Sink Food. This pairing as the added benefit of giving +End, so it is fine/encouraged to eat as much as you want to drive up potency of other ingredients while taking advantage of the +End to do other idle End-based work.

Camel Meat and Honey will not work this tale.

Sources

Cooking is a multi-level skill learned at the School of Worship.

Cost

Level 0

Level 1

Here's what you're looking for:

Common Rosemary
Common Sage
Thyme

Level 2

Level 3

Note: This level of Cooking is required to be able to bag food from a Kitchen using the Preservation skill.

Level 4

Chukkah
Crimson Lettuce
Crumpled Leaf Basil
Dwarf Wild Lettuce
Crush the Stems Peel Back the Stem Base Gather the SeedPods Scrape off the Stem pith
Jaivanti
Royal Rosemary
Wild Garlic
Trim the root Fibres Harvest the root Pith Remove The Tap root

Level 5

Level 6

Use

Allows the construction of a Kitchen where, among other uses, you can make food to increase your base stats. You can eat from a Kitchen without having learned the Cooking skill, but the cooking skill is required to mix any recipes.

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