//Grass Picker
//
//This macro will pick grass and keep you in the same relative area.
//INSTRUCTIONS
// I still use AC Tool for my macros (ac-tool/forums/index.php?/files/category/5-ac-tool/
// Download and install version 5.4.0 first, then download AC Tool v5.5 and replace the executable in your 5.4 directory.
//
// 1) Set your camera view to Cartographer (Tripple F8).
// 2) Macro is designed to use in windowed ATITD screen maximised.
// 3) If you plan to dry your grass on racks, stack drying rack windows in top left corner of screen.
// 4) Place your mouse over the "Dry grass into straw" option of your racks.
// 5) Alt tab to ACTool (Don't move the mouse) Press F2
// 6) Set Reps - (Wanted grass/Clay - Even number.
// 7) Pick resolution.
// 8) These are the "Interface Size" you should use for each resolution
// 1920x1080 small interface, 2160x1440 Large interface, 3840x1440 Huge interface.
// 9) The clay option was for early game when I only had 2 canvas bags
// 10) Select Dry if you want to dry your grass (Only tested with drying racks guilded)
// 11) Set the number of drying racks you are using.
// 12) Click Ok or press Enter to Continue or Cancel to Stop the macro
//Anka
Constants
Cycles = 0
Reps = 0
DumpX = 0 //Stash X Coord
DumpY = 0 //Stash Y Coord
StepLeft = 500
StepRight = 425
MouseX = 0
MouseY = 0
NewX = 0
Pick = 1200 //Pick delay - Time waited while avatar picks grass
MDelay = 570 //Mouse move delay, increase if having problems
XMid = 0
YMid = 0
OffSet = 0
GrassB = 0
Pin = 0
End
SetConst DumpX = {mousex}
SetConst DumpY = {mousey}
Compute XMid = {Screenwidth} / 2
Form Grass
FormCaption=Grass-Clay Picker
ed1=EditBox:L:Wanted grass / Clay (Even #):140
ed2=Combobox:Resolution:2160x1440:3840x2160,2160x1440,1920x1080
ed3=checkbox:Clay? :S:False
ed4=checkbox:Dry? :True
ed5=EditBox:S:# of racks? : 10
end
if ShowForm Grass
//Do this if OK clicked
Compute Reps = Grass[ed1] / 2
if Grass[ed3] = True
Set StepLeft = 1500
Set StepRight = 1300
End
Set Cycles = Grass[ed5]
else
//Do this if Cancel is clicked
Stopscript
end
Call Resolution
Compute YMid = ( {Screenheight} / 2) + $OffSet
KeyDown @{Tab} 200
Delay 2000
// Test
//
Loop $Cycles
Loop $Reps
Compute NewX = $XMid - $StepLeft
Mousepos $NewX, $YMid
Timestamp $YMid
Call Grass
Compute NewX = $XMid + $StepRight
Mousepos $NewX, $YMid
Timestamp $YMid
Call Grass
if Grass[ed3] = True
MousePos 2173,2033
Delay $MDelay
LeftClick
Delay $MDelay
Mousepos 1917, 1123
Delay $MDelay
Rightclick
Delay 2000
End
End
if Grass[ed4] = True
Mousepos $DumpX, $DumpY
Delay $MDelay
Rightclick
Delay $MDelay
Mousepos $XMid, $YMid
Delay $MDelay
Rightclick
Delay $MDelay
MousePos $Pin
Delay $MDelay
Rightclick
Delay $MDelay
End
End
Procedure Grass
Delay $MDelay
LeftClick
Delay $Pick
//Grass button
MousePos $GrassB
LeftClick
Delay 1500
End
Procedure Coords
Delay 5000
End
Procedure Resolution
Case
When Grass[ed2] = 3840x2160
SetConst OffSet = 35
When Grass[ed2] = 2160x1440
SetConst OffSet = 17
SetConst StepLeft = 305
SetConst StepRight = 262
SetConst GrassB = 750, 1340
SetConst Pin = 2141, 39
When Grass[ed2] = 1920x1080
SetConst OffSet = 14
SetConst StepLeft = 410
SetConst StepRight = 362
SetConst GrassB = 733, 985
SetConst Pin = 1899, 41
End
End
//Written with AC Tool 5.5 by Anka