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{{Merge|Task/Test of the Singing Cicada}}
 
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Sound file for cicada's: [https://www.atitd.org/wiki/t4w/images/7/7a/Cicadas.mp3 Cicadas.mp3]<br>
{{T8 Below}}
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[https://cdn.discordapp.com/attachments/419105530888323072/617560525177356298/Cicadas.mp3 click here](backup file just in case)<br>
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{{Test
 
{{Test
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== Test Description ==
 
== Test Description ==
In the Test of the Singing Cicada, you'll be honing your Speed by quickly finding an ever-changing collection of Singing Cicadas hidden in cages across the land. Score points each time you find a Cicada cage, and automatically spend them when you advance your Speed by having the highest score in Egypt. When you find enough Cicadas, place a cage of your own for an effortless and continuous stream of points.
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In the Test of the Singing Cicada, you'll be honing your skills by quickly finding an ever-changing collection of Singing Cicadas hidden in cages across the land. Score points each time you find a Cicada cage, and automatically spend them when you advance to gain Talent Points by having the highest score in Egypt. When you find enough Cicadas, place a cage of your own for an effortless and continuous stream of points.
  
== Principles ==
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== Task ==
Find cicada cages placed around Egypt by other players, then place your own for a stream of points.
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[[Task/Test of the Singing Cicada|Test of the Singing Cicada (task)]]
* Find your first Cicada Cage
 
* Check Status using your Tests Menu
 
* Accumulate 1000 Cicada Points (Check Status)
 
* Turn in enough Cicadas to build a cage
 
* Place your Cage
 
  
 
== Additional Information ==
 
== Additional Information ==
The '''Test of the Singing Cicada''' is a [[Tests|test]] in the discipline of the Human [[Body]], and is also the way to permanently increase one's [[Stats#Speed|Speed]] attribute. The test focuses on exploration, particularly of remote or hard-to-reach areas in Egypt.
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The '''Test of the Singing Cicada''' is a [[Tests|test]] in the discipline of the Human [[Body]]. The test focuses on exploration, particularly of remote or hard-to-reach areas in Egypt.
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You must go to a University of Body and hand over a certain amount of cicadas you have found for the scientists to give you a cage to build.  Usually it takes 4 - 9 cicadas to do this.  All Universities of Body can give you a cage, regardless of what faction they are supporting.
  
You must go to a University of Body and hand over a certain amount of cicadas you have found for the scientists to give you a cage to build.  Usually it takes 4 - 9 cicadas to do this.   '''A cage costs 1 linen and 4 boards to build.'''  You cannot build near steep terrain.  
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You cannot carry more than 21 cicadas on yourself. If you do carry 21 of them, you will be told you have to go to a university of Body to fashion a cage.
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'''A cage costs 1 [[Linen]] and 4 [[Boards]] to build.'''  You cannot build near steep terrain.  
  
 
You have the above options for cages.  Sometimes two or more cages are built on top of each other so it is good policy to "Move the Nearby Cage." under Self -> Tests -> Test of the Singing Cicada.
 
You have the above options for cages.  Sometimes two or more cages are built on top of each other so it is good policy to "Move the Nearby Cage." under Self -> Tests -> Test of the Singing Cicada.
  
 
== Finding Cages ==
 
== Finding Cages ==
At the start of tale, there are seed cages are placed by The Stranger.
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At the start of tale, there are seed cages placed by The Stranger.
  
In Tale 8, cages can be found in every region but you cannot place a cage in an area controlled by your faction.  
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Cages can be found in every region but you cannot place a cage in an area controlled by your faction.  
  
 
:: "You cannot place a cage in land we (Your Faction) control, they are really noisy, let someone else put up with them..."
 
:: "You cannot place a cage in land we (Your Faction) control, they are really noisy, let someone else put up with them..."
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Hidden across the Egyptian landscape are dozens of [[Cicada Cage]]s, detectable mainly through the continuous chirping sounds they emit. A player who comes across a cicada cage is allowed to take a cicada from it (provided the player has signed up for the Cicada test). When a player has collected enough cicadas, he may build and place a cicada cage of his own. In T8, a cage may be placed only in a region belonging to factions other than the one a player is a part of. Cages crumble and are gone after 7 players have discovered them and removed a cicada.
 
Hidden across the Egyptian landscape are dozens of [[Cicada Cage]]s, detectable mainly through the continuous chirping sounds they emit. A player who comes across a cicada cage is allowed to take a cicada from it (provided the player has signed up for the Cicada test). When a player has collected enough cicadas, he may build and place a cicada cage of his own. In T8, a cage may be placed only in a region belonging to factions other than the one a player is a part of. Cages crumble and are gone after 7 players have discovered them and removed a cicada.
  
Cicada points are earned both by finding other players' cages (a single bonus for each cage found) and by building your own (points earned continuously for as long as your cages survive). Every 3 Egypt days, the 21 players with the highest scores receive a permanent Speed advance. They then all lose cicada points equal to the 21st player's score.  (In effect, the 21st player's score determines how much it "costs" to "buy" a Speed point that day.)
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Cicada points are earned both by finding other players' cages (a single bonus for each cage found) and by building your own (points earned continuously for as long as your cages survive). Every 3 Egypt days, the 21 players with the highest scores receive a Talent Point. They then all lose cicada points equal to the 21st player's score.  (In effect, the 21st player's score determines how much it "costs" to "buy" a Talent Point that day.) Players complete the test when they have received 7 Talent Points.
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NOTE:  Talent points replaced speed points.
  
 
== Silenced Cicada Chirps ==
 
== Silenced Cicada Chirps ==
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#Offsets to the increased difficulty in finding silenced cages
 
#Offsets to the increased difficulty in finding silenced cages
  
== Getting More Speed  ==
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== Talent Points ==
  
Speed points are allocated depending on the number of advances you achieve. For the first eight levels, it is one advance per speed point. It then increases exponentially.
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[[Talent Points]] are allocated depending on the number of advances you achieve. '''Confirmation of how many points you receive and when goes here'''
 
 
{| class="wikitable" border="1" cellpadding="5" cellspacing="5" style="background-color:#FFF0CC"
 
!Speed Amount !! Advances from previous speed !! Total Advances
 
|-
 
|| 1 || 1 || 1
 
|-
 
|| 2 || 1 || 2
 
|-
 
|| 3 || 1 || 3
 
|-
 
|| 4 || 1 || 4
 
|-
 
|| 5 || 1 || 5
 
|-
 
|| 6 || 1 || 6
 
|-
 
|| 7 || 1 || 7
 
|-
 
|| 8 || 1 || 8
 
|-
 
|| 9 || 2 || 10
 
|-
 
|| 10 || 4 || 14
 
|-
 
|| 11 || 8 || 22
 
|-
 
|| 12 || 16 || 38
 
|-
 
|| 13 || 32 || 70
 
|-
 
|| 14 || 64 || 134
 
|-
 
|| 15 || 128 || 262
 
|-
 
|| 16 || 256 || 518
 
|-
 
|| 17 || 512 || 1030
 
|-
 
|| 18 || 1024 || 2054
 
|-
 
|| 19 || 2048 || 4102
 
|-
 
|| 20 || 4096 || 8198
 
|-
 
|| 21 || 8192 || 16390
 
|}
 
  
 
It is possible to receive more than one advance in a day.  
 
It is possible to receive more than one advance in a day.  
 
* For example, if you have 15,000 points and the advances cost 5,000 points then you will gain three advances.
 
* For example, if you have 15,000 points and the advances cost 5,000 points then you will gain three advances.
* For example, if you have 460,000 points and the advances cost 20,800 points each, then you will gain 22 advances (457,600 points) and keep 2,400 points for the next round of advancements. It is verified that you can get more than 21 advances in a single go.
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* For example, if you have 460,000 points and the advances cost 20,800 points each, then you will gain 22 advances (457,600 points) and keep 2,400 points for the next round of advancements. It is verified that you can get more than 21 advances in a single go. However, you will not get any more than 7 Talent Points.
  
 
== Accessibility ==
 
== Accessibility ==
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== Related Pages ==
 
== Related Pages ==
* [[Who Got Speed]]
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* [https://www.desert-nomad.com/Tests/Cicada Who Got Speed]
 
* [[Speed Point Costs]]
 
* [[Speed Point Costs]]
 
* [[Cage Costs]]
 
* [[Cage Costs]]
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* [https://www.desert-nomad.com/Tests/Cicada nomad.com Cicada]
  
 
{{L|en}}
 
{{L|en}}

Latest revision as of 09:58, 3 February 2021

Merge-arrows.png It has been suggested that this article or section be merged with Task/Test of the Singing Cicada. (Discuss)

Sound file for cicada's: Cicadas.mp3
click here(backup file just in case)

The Test of the Singing Cicada
The Test of the Singing Cicada
(Test - The Human Body)
Demonstration
merek on August 31, 2019
Verification

Unverified


Use your eyes and ears to locate elaborate and beautiful cicada cages hidden by other explorers. You may take a single animal from each cage, and when you have collected enough, build a colony of your own.

Cicada Cage.jpg Cicada Cage Options.jpg

Test Description

In the Test of the Singing Cicada, you'll be honing your skills by quickly finding an ever-changing collection of Singing Cicadas hidden in cages across the land. Score points each time you find a Cicada cage, and automatically spend them when you advance to gain Talent Points by having the highest score in Egypt. When you find enough Cicadas, place a cage of your own for an effortless and continuous stream of points.

Task

Test of the Singing Cicada (task)

Additional Information

The Test of the Singing Cicada is a test in the discipline of the Human Body. The test focuses on exploration, particularly of remote or hard-to-reach areas in Egypt.

You must go to a University of Body and hand over a certain amount of cicadas you have found for the scientists to give you a cage to build. Usually it takes 4 - 9 cicadas to do this. All Universities of Body can give you a cage, regardless of what faction they are supporting.

You cannot carry more than 21 cicadas on yourself. If you do carry 21 of them, you will be told you have to go to a university of Body to fashion a cage.

A cage costs 1 Linen and 4 Boards to build. You cannot build near steep terrain.

You have the above options for cages. Sometimes two or more cages are built on top of each other so it is good policy to "Move the Nearby Cage." under Self -> Tests -> Test of the Singing Cicada.

Finding Cages

At the start of tale, there are seed cages placed by The Stranger.

Cages can be found in every region but you cannot place a cage in an area controlled by your faction.

"You cannot place a cage in land we (Your Faction) control, they are really noisy, let someone else put up with them..."

Generally this is presumed to be the areas of the 3 Kingdoms. It is unknown what happens when factions and regions change loyalty through Tribute offerings.

Passing the Principle

Hidden across the Egyptian landscape are dozens of Cicada Cages, detectable mainly through the continuous chirping sounds they emit. A player who comes across a cicada cage is allowed to take a cicada from it (provided the player has signed up for the Cicada test). When a player has collected enough cicadas, he may build and place a cicada cage of his own. In T8, a cage may be placed only in a region belonging to factions other than the one a player is a part of. Cages crumble and are gone after 7 players have discovered them and removed a cicada.

Cicada points are earned both by finding other players' cages (a single bonus for each cage found) and by building your own (points earned continuously for as long as your cages survive). Every 3 Egypt days, the 21 players with the highest scores receive a Talent Point. They then all lose cicada points equal to the 21st player's score. (In effect, the 21st player's score determines how much it "costs" to "buy" a Talent Point that day.) Players complete the test when they have received 7 Talent Points.

NOTE: Talent points replaced speed points.

Silenced Cicada Chirps

Part way through Tale 8 a method of silencing the continuous cicada chirp was introduced as part of the T8 Cheese System. Baramily cheese when applied to a cicada cage silences the chirp.

There are a number of unknowns about the effects of giving cheese to insects.

  1. Duration of the silence
  2. Application to your own cages
  3. Application to another player's cages
  4. How the age (potency) of the cheese affects the silence
  5. Any negative effects from applying the cheese to the cage
  6. Offsets to the increased difficulty in finding silenced cages

Talent Points

Talent Points are allocated depending on the number of advances you achieve. Confirmation of how many points you receive and when goes here

It is possible to receive more than one advance in a day.

  • For example, if you have 15,000 points and the advances cost 5,000 points then you will gain three advances.
  • For example, if you have 460,000 points and the advances cost 20,800 points each, then you will gain 22 advances (457,600 points) and keep 2,400 points for the next round of advancements. It is verified that you can get more than 21 advances in a single go. However, you will not get any more than 7 Talent Points.

Accessibility

If you have a hearing impairment that causes you problems with detecting and triangulating the cicadas, the following software may help you:


Related Pages