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{{Languages}}
 
 
 
{{Technology
 
{{Technology
 
| name            = Herbal Exploration
 
| name            = Herbal Exploration
 
| discipline      = Worship
 
| discipline      = Worship
 
| image            = Herbal Exploration.png
 
| image            = Herbal Exploration.png
| level            = 14
+
 
| lessons          =
 
 
| prereq-research  =  
 
| prereq-research  =  
 
* [[Herbiculture]]
 
* [[Herbiculture]]
 
| prereq-materials =  
 
| prereq-materials =  
 
| required-by      =  
 
| required-by      =  
| hyksos          = Yes
+
| hyksos          = No
| kush            = Yes
+
| kush            = No
 
| meshwesh        = No
 
| meshwesh        = No
 
}}
 
}}
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Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.
 
Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.
  
When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle |Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.
+
When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle|Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.
  
 
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.
 
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.
Line 52: Line 49:
  
 
Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Ashen is maintaining a [https://docs.google.com/spreadsheets/d/1zasdt_rpb4A9Zb4grm5ei5uuWQBu3CsVYWQ_ydtsRlY/edit?usp=sharing Google Sheets spreadsheet] for collected test results for T8. Raw test data can be viewed there.
 
Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Ashen is maintaining a [https://docs.google.com/spreadsheets/d/1zasdt_rpb4A9Zb4grm5ei5uuWQBu3CsVYWQ_ydtsRlY/edit?usp=sharing Google Sheets spreadsheet] for collected test results for T8. Raw test data can be viewed there.
 +
 +
[https://docs.google.com/spreadsheets/d/1dLSPqh15PigZw7Ewutv5z4yAJDl_gwBreQayGN3Rg5w/edit#gid=806182529 T9 Spreadsheet]
 +
 +
[https://forms.gle/9sNJ1c9Ezz5jx4pr5 Form to submit tested areas]
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! Method !! Region !! From !! To !! Tower
 
! Method !! Region !! From !! To !! Tower
 
|-
 
|-
| Crush the stems || Meroe Desert || -768,-6911 || -513,-6656 || N/A
+
| || || || ||
|-
 
| Cut away the outer stem || Blue Nile || 768,-7167 || 1023,-6912 || N/A
 
|-
 
| Pick out the seeds || Buhen || -2560,-255 || -2305,0 || N/A
 
|-
 
| Pluck the leaves || Blue Nile || 512,-7423 || 757,-7168 || N/A
 
|-
 
| Pluck the leaves || Blue Nile || 768,-7935 || 1023,-7680 || N/A
 
|-
 
| Scrape off the stem pith || Swenett || 1280,-1279 || 1535,-1024 || 1319, -1040
 
|-
 
| Snip the leaf stems || Swenett || 1024,-1535 || 1279,-1280 || 1069, -1298
 
|-
 
| Harvest the Root Pith || Swenett || 0,-1279 || 255,-1024 || 250 -1090
 
|-
 
| Peel back the stem base || Swenett || 256, 0 || 511, -256 || N/A
 
 
|-
 
|-
 
|}
 
|}
 +
<onlyinclude>
  
<onlyinclude>
 
 
=== Herb Growing Areas Map ===
 
=== Herb Growing Areas Map ===
  
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<!--Aqueduct Pumping Stations-->
 
<!--Aqueduct Pumping Stations-->
(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)
+
<!--(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)-->
(PinWhcircle) 2350,2683, Aqueduct Pump, (2350,2683)
 
(PinWhcircle) 959,2043, Aqueduct Pump, (959,2043)
 
(PinWhcircle) 750,-950, Aqueduct Pump, (750,-950)
 
(PinWhcircle) 1478,2145, Aqueduct Pump, (1478,2145)
 
(PinWhcircle) 2650,4899, Aqueduct Pump, (2650,4899)
 
(PinWhcircle) 1050,7080, Aqueduct Pump, (1050,7080)
 
  
 
<!--Herb Growing Area Towers-->
 
<!--Herb Growing Area Towers-->
(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)
+
<!--(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)-->
(PinGrtriangle) 1069,-1298, Herb Tower, Snip the leaf stems, (1069, -1298)
 
(PinGrtriangle) 250,-1090, Herb Tower, Harvest the Root pith, (250, -1090)
 
  
 
<!--Herb Growing Areas-->
 
<!--Herb Growing Areas-->
rect -768,-6911:-513,-6656 color:"yellow" \
+
<!--rect -768,-6911:-513,-6656 color:"yellow" \
     Crush the stems (-768,-6911 to -513,-6656)
+
     Crush the stems (-768,-6911 to -513,-6656)-->
rect 768,-7167:1023,-6912 color:"yellow" \
 
    Cut away the outer stem (768,-7167 to 1023,-6912)
 
rect -2560,-255:-2305,0 color:"yellow" \
 
    Pick out the seeds (-2560,-255 to -2305,0)
 
rect 512,-7423:757,-7168 color:"yellow" \
 
    Pluck the leaves (512,-7423 to 757,-7168)
 
rect 768,-7935:1023,-7680 color:"yellow" \
 
    Pluck the leaves (768,-7935 to 1023,-7680)
 
rect 1280,-1279:1535,-1024 color:"yellow" \
 
    Scrape off the stem pith (1280,-1279 to 1535,-1024)
 
rect 1024,-1535:1279,-1280 color:"yellow" \
 
    Snip the leaf stems (1024,-1535 to 1279,-1280)
 
rect 0,-1279:255,-1024 color:"yellow" \
 
    Harvest the Root Pith (0,-1279 to 255,-1024)
 
rect 256,0:512,-256 color:"yellow" \
 
    Peel back the stem base (256,0 to 511,-256)
 
  
 
|contentonly={{{contentonly|no}}}|{{{2}}}}}
 
|contentonly={{{contentonly|no}}}|{{{2}}}}}
 
</onlyinclude>
 
</onlyinclude>
  
 +
{{RequiredBy}}
 
{{L|en}}
 
{{L|en}}

Latest revision as of 16:11, 13 May 2021

Herbal Exploration
Herbal Exploration
(Technology - Worship)
Related Technologies
Research Prerequisites
Factions Researched
Hyksos Logo large - Greyscale.png Kush Logo large - Greyscale.png Meshwesh Logo large - Greyscale.png


Learn techniques to test the suitability of a given spot for growing herbs near an aqueduct tower with an Herbing Pot.

Herb Growing

Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.

When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A Geb's Silver or Golden Sickle will increase your yield as with wild herbs.

Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.

In-Game minutes Quantity
0 1*
1 2
2 3
3 to 4 4
5 to 6 5
7 to 9 6
10 to 12 7
> 12 0*
* Immediately harvesting a planted herb yields 1 db.
Waiting a few seconds yields 2.
The planted herb disappears at just past 12 game minutes.

Herb Growing Areas

Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Ashen is maintaining a Google Sheets spreadsheet for collected test results for T8. Raw test data can be viewed there.

T9 Spreadsheet

Form to submit tested areas

Method Region From To Tower


Herb Growing Areas Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Required By

Herbing Pot