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(Created page with "{{Task | name = Home Sweet Home | prereq = | next = | reward = 1 Talent Point | step1 = Choose somewhere to make camp (Self->Projects...")
 
(Updated to use new template and did some rewriting)
 
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{{Task
 
{{Task
| name         = Home Sweet Home
+
| name     = Home Sweet Home
| prereq      =  
+
| rewards  =  
| next        =  
+
* 1× [[Talent Point]]
| reward      = 1 [[Talent Point]]
+
* [[Architect]] specialization
 +
| follows  =
 +
* [[Head for Pastures New]]
 +
| precedes =
 +
* [[Water water everywhere]]
 +
* [[Crafting Makes Perfect]]
 +
}}
 +
 
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The '''Home Sweet Home''' task is started upon completion of the [[Head for Pastures New]] task and arriving in Egypt.
  
| step1        = Choose somewhere to make camp (Self->Projects->Make Camp)
+
The task requires the player to:
| step2        = Build a [[Compound]] on flat ground
+
* Choose somewhere to make [[Camp Site|camp]] (Self/Projects/Make Camp)
| step3        = Build a [[Crafting Bench]] in your Compound
+
* Build a [[Compound]] on flat ground
| step4        = Expand your Compound to 16 sectors
+
* Build a [[Crafting Bench]] in your [[Compound]]
| step5        = (Optional)Install a [[Cornerstone]] to prevent maintenance costs
+
* Expand your [[Compound]] to 16 sectors
}}
+
* [Optional] Install a [[Cornerstone]] to prevent maintenance costs
  
This Task unlocks after arriving in Egypt from the Welcome Island
+
== Completion ==
 +
Upon completing the entire task, the player is awarded 1 [[Talent Point]] and the [[Architect]] specialization is unlocked.
  
== Character Changes ==
+
Completion of this task begins the [[Water water everywhere]] and [[Crafting Makes Perfect]] tasks.
  
 
== Hints ==
 
== Hints ==
 +
This task replaces the old [[Principles of Architecture|Architecture]] Initiation.
  
== Completion Rewards ==
+
{{L|en}}
 
 
On completing this task, you will receive:
 
* 1 [[Talent Point]]
 

Latest revision as of 21:45, 26 November 2019

Home Sweet Home
(Task)
Rewards
Related Tasks
Follows
Precedes

The Home Sweet Home task is started upon completion of the Head for Pastures New task and arriving in Egypt.

The task requires the player to:

Completion

Upon completing the entire task, the player is awarded 1 Talent Point and the Architect specialization is unlocked.

Completion of this task begins the Water water everywhere and Crafting Makes Perfect tasks.

Hints

This task replaces the old Architecture Initiation.