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Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc.).
 
Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc.).
            aack now I need to remember how to format this stuff, sorry...I reproduced over 100 onion seeds in the vicinity of Carrion shrooms.  It was north of Tanis, which suggests it may be, as last tale, only in the northern part of Egypt.  As some people are deeply annoyed by the suggestion that Carrion shrooms ''cause'' the duplication, it should be pointed out that correlation is not causation, Carrion shrooms tend to favor conditions which are also favorable to seed duping.  I had to try near several patches of Carrion before managing to get seeds, and when I did they kept multiplying until a while after the shrooms despawned.
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          I reproduced over 100 onion seeds in the vicinity of Carrion shrooms.  It was north of Tanis, which suggests it may be, as last tale, only in the northern part of Egypt.  As some people are deeply annoyed by the suggestion that Carrion shrooms ''cause'' the duplication, it should be pointed out that correlation is not causation, Carrion shrooms tend to favor conditions which are also favorable to seed duping.  I had to try near several patches of Carrion before managing to get seeds, and when I did they kept multiplying until a while after the shrooms despawned. -Slartibartfast
  
 
==Pollution==
 
==Pollution==

Revision as of 22:36, 12 September 2019

Onion
Onion
(Item)
Weight 1
Bulk 1


Sources

Onion is one of the five basic vegetable types. It is grown on sandy terrain from Onion Seeds.

Consumption

Consuming a Grilled Onion will give a temporary +2 Endurance.

Cost

To grow onions, plant Onion Seeds in a sandy area.

Yield

Strain Water Required Tendings Required Yield Seed Notes
Tears of Sinai 2 3 2 1 Only works on Sand
Amun's Bounty 1 3 1 1 Only works on Sand


Research and Tuition

Required By

Animal Husbandry, Beekeeping, Test of Towers

Produced By

Seed Reproduction

The steps for reproducing an onion seed have not been confirmed at this time. In an effort to expedite the discovery of onion seed reproduction, please edit this section with any information if you are able to do so.

Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc.).

          I reproduced over 100 onion seeds in the vicinity of Carrion shrooms.  It was north of Tanis, which suggests it may be, as last tale, only in the northern part of Egypt.  As some people are deeply annoyed by the suggestion that Carrion shrooms cause the duplication, it should be pointed out that correlation is not causation, Carrion shrooms tend to favor conditions which are also favorable to seed duping.  I had to try near several patches of Carrion before managing to get seeds, and when I did they kept multiplying until a while after the shrooms despawned. -Slartibartfast

Pollution

An unknown number of factors can cause seeds to fail to grow. The original seed is returned.

  • Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results

Laf: Tested near near carrion, cobra hood and bloody hand mushroom did not generate more seeds. tested in swenett.

Template:T8 Below


Confirmed seed reproduction:

  • Onion and Garlic seeds have both been reproduced when planted near a Carrion Eater spawn at 2-4pm game time at different locations on different days. The actual cause of duplication is still in question but points toward ground pollution and other factors.
 (tried to reproduce Onion and Garlic Seeds near Carrion at different locations and times, no success. Perhaps every Character hat a specific Mushroom to produce seeds. I continue trying planting near different mushrooms. Thutamun)

Got Onion-Seeds around Suez Tribut Post and north and south of the tribut post, only a few plant each spot, you need to move around, from 2:00 PM - 5:30 PM but time start and ends diffrent too but in this window Qwu


Myths busted:

  • "A 'wave' runs through Egypt from "X to Y" at a certain time of day" - Malard disproved (citation needed)