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* Pass Test of Empty Hand
 
* Pass Test of Empty Hand
  
== Passing the Principles ==
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== Talent Points ==
  
There are 3 ways of passing the principles. Build a puzzle and tear it down, build a puzzle and have others play it, and playing other people's puzzles and rate them.
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* Design an Empty Hand Puzzle and open it for Judging - 2 TPs
 
 
If you are just seeking passing the principles of this test, building and tearing down is the fastest.
 
 
 
If you are having trouble gathering materials or if you enjoy playing these games, the third option is good for you.
 
 
 
The longest route to principles is to build a puzzle and have it played & rated by others. But if you place your puzzle strategically, you may actually have a head start on passing the test (and get principles along the way).
 
 
 
Note: be aware that to build your own puzzle, you will need Gearbox Design. If this is out of reach for you, finding 3 previous test passer's puzzles, and playing & rating them, might be the easiest.
 
  
 
== Passing the Test ==
 
== Passing the Test ==

Revision as of 08:01, 30 December 2019



The Test of the Empty Hand
The Test of the Empty Hand
(Test - Thought)
Verification

Unverified


An ancient children's game of many variations. Invent your own variation on a giant mechanical tower and have it judged among Egypt's most challenging.

EmptyHand.png

Test Description

Design an Empty Hand Puzzle, and invite others to solve your creation. They will rate your puzzle on how clever and satisfying the solution is. Remember that only people who actually solve it will qualify as judges.

Task

  • Design an Empty Hand Puzzle and open it for Judging
  • Tear down your Empty Hand Puzzle, OR do the following:
    • Have 7 Judges solve and rate your Empty Hand
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Empty Hand Puzzles
  • Pass Test of Empty Hand

Talent Points

  • Design an Empty Hand Puzzle and open it for Judging - 2 TPs

Passing the Test

The 2 highest-rated puzzles each week will pass the Test.

Needed to Demonstrate the Principle

To open the Test of Empty Hand you require:
Tech: Gearbox Design
Items:

  • 1 Papyrus Paper
  • 1 Ink
  • 1 Concrete
  • 1 Cut Stone
  • 1 Copper Sheeting
  • 1 Pliable Rotproof boards
  • 1 Rigid Rotproof boards
  • 1 Hard but pliable boards
  • 1 Pliable Termite Resistant boards
  • 1 Steel Cable
  • 1 Oil
  • 1 Leather
  • 1 Rope
  • 1 Iron Bars
  • 1 Zinc
  • 1 Oyster Shell Marble
  • 1 Yellow Alabaster
  • 1 Mud Granite
  • 1 White Travertine
  • 1 Canary Granite
  • 1 Night Granite
  • 1 Bearings
  • 1 Eyelet gem, any type

Empty Hand Tower Locations

Region Coordinates Owner Passed? Notes
Red Sea 1822, 2011 Al-Bilal Y
Blue Nile -255, -7045 Asheara N *pending redesign
Koptos 943, -1779 Jyin Y east of river side of cs
Koptos 943, -1757 Buck Y east of river side of cs
East Sinai 4333, 6702 Gnarph Y South of Tell Ed Daba CS
East Sinai 4333, 6694 KayGee N South of Tell Ed Daba CS
Upper Egypt 827, -1726 Ani77a N Just north of Koptos CS
Naqada 2305, 2326 Brucette N Near the U Thought

* Note: Some of these locations may no longer be valid because of players reusing passed towers for a different player's new design. If you know a listed location/design no longer exists, please delete the entry or note that it is gone and thus no longer a useful location for principles or additional Test of Judgment points.

Adding to the Map

To add to the map just copy the following line and change it into your values
(PinRdE) 943, -1779, Jyin , EHT
Just adding to the table doesn't add to the map, you need to add the above line to the CondMap with the others

Empty Hand Towers Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages