Difference between revisions of "Sheepstache"
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== Beehive 1: 1413, -4205 and Beehive 2: 1371, -4115 == | == Beehive 1: 1413, -4205 and Beehive 2: 1371, -4115 == | ||
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Revision as of 08:40, 19 February 2020
Latest update: | 19 February 2020 |
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Related Pages:
Who are we ?
The active members are :
- tehm (Elder)
- cas (Elder)
- Helferlein (Elder)
- merek (Associate)
Inactive members are :
- Aiko (Elder)
- Snaik (Elder)
- Nostromo (Kinsman)
- Vazhi (Associate)
- Nour (Associate)
- Soul21 (Associate)
- Sirena (Associate)
- Hellpuppy (Associate)
- Feyth (Associate)
- Melvinus (Initiate)
Our primary association is Kush, though not necessarily restricted to this faction
Where are we ?
We are based in West Kush, just northeast of the VoQ Chariot
Our Settlement is at (1100, -3910)
We have a Shop at (936, -4043)!
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages
What to Do
- Feed the menagerie (Camel Pens > 1500 Straw, Sheep Pens > 150 Onions, Set Slats on Chicken Coops
- Cull Camels to 1m/6f, Sheep to 20m/20f, chickens to 1 rooster to ~16 hens
- Do not kill Roosters, put any extras in the Serpentarium with the fewest Roosters.
- Set slats on coops to try to stay around ~70-80 degrees.
- Harvest Grass from the Greenhouses, Dry It, Toss it in Camel Pens to ~8-10k food.
- Gather Wood/Boards
- Mine Copper or Iron (leave it in mine for the Hades)
- Check Beehives for Wax/Honey
- There are 2 Large Beehives that need to be checked at least every 4 days.
- Do not actually collect the Honey/Wax/Royal Jelly, we've got plenty.
- See map for locations
- Collect Mats for any of the Projects below and stash them in the appropriate chest
- Not everyone knows how to update this page so double check what's stashed first!
- Let tehm know to update if you've worked on anything
- Get yourself the Arthropodology Skill so you collect insects!
- Give Fishing a try!
Beehive 1: 1413, -4205 and Beehive 2: 1371, -4115
(create new here: https://atitd.sharpnetwork.net/gameclock/image/timer.asp)
Projects
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Rare Stuff & Trades
We can buy stuff with :
- TBD
What do we need ?
- Alloys
- Aluminum
- Silt/Firebricks (for Kiln upgrades)
- Deckles
- Mushrooms
- Silver
Facilities and Producers
- Main CP
- Fun CP
- Pollutant CP (N/NW on the hill)
- Smelting CP (Satellite location) w/ Hades Furnace
- Modern Sheep Pen (+1 Regular for Slaughter)
- Dromedary Pen x2
- Chicken Coops x2 (3rd for hatching/slaughter)
- Simple Beehives to SE and along road E/NE
- Small Beehive
- 2 Large Beehive
- Indonesian Bee Hives (about 25)
- 5 Cattle Ranches at Home
- 1 Cattle Ranch east of VoQ Chariot for Sand Fields
- 3 Swineries at Home
- Athrinbyan (M/F)
- Naqadish M / Windsnyer (F)
- Koptish M / Ikenial (F) / As ??
- Our Raeli Ovens
Mines (see on Map *above*)
- Iron Mine (1350, -4305) - Southeast of WK UThought in hills
- Tin Mine (1462, -4488) - Across Nile from EK UArt
- Copper Mine (1432, -4504) - Across Nile from EK UArt
- Copper Mine (606, -4662) - Southwest of VoQ (inherited from Fixxxer/Nour)
- Iron Mine (610, -4676) - Southwest of VoQ (inherited from Fixxxer/Nour)
- Silver Mine (1309, -4344) - Southeast of WK UThought in hills
- Lead Mine (1148, -4039) - Near WK UThought
- Zinc Mine (1122, -4147) - Near WK UThought
- Gold Mine (1630, -4776) - South of EK UArt
- Nickel ? (none)
- Platinum Mine (1768, -4241) - SW of EK UWor //PUBLIC MINE//
- Antimony Mine (1751, -3849) - Near EK UArch, come from Southwest (or east) due to hills //PUBLIC MINE//
- Cobalt Mine (1760, -3870) - Near EK UArch, come from Southwest (or east) due to hills //PUBLIC MINE//
Good to Know
This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages
Map Legend
Aluminum | Antimony | Copper | Gold | Iron | Lead | |
Magnesium | Nickel | Platinum | Silver | |||
Tin | Zinc | Diamond | Emerald | |||
Opal | Quartz | Ruby | Sapphire | Topaz |
Wood treatment info and recipes
These values and recipes only work for our guild wood treatment tank.
K-values
Attribute | K-value |
---|---|
Flexibilty | 4.773 |
Cuttability | 4.263 |
Flammability | 4.966 |
Water Resist | 4.299 |
Insect Resist | 4.477 |
Human Toxicity | 5.072 |
Darkness | 5.053 |
Glossy | 4.773 |
Recipes
These recipes only work for our guild wood treatment tank.
- Nontoxic: 20s saltpeter // -- used for silk worm farm
- Rotproof termite-prone nontoxic: 80s oil, 60s beeswax, 120s water // -- used for thistle gardens
- Rotproof volatile termite-resistant: 50s sulfur, 70s petroleum // -- used for thistle gardens
- Pliable soft fireproof nontoxic blonde: 20s lead, 60s ash, 70s saltpeter // -- used for shop shelves
- Hard white: 40s saltpeter, 40s lime, 30s lead // -- used for modern sheepfarm
- Non-toxic white: 30s saltpeter, 60s Bonemeal// -- used for modern sheepfarm
- Hard termite-resistant non-toxic: 80s petroleum, 60s saltpeter, 20s lead
- Hard termite-resistant non-toxic black: 80s petroleum, 60s saltpeter, 20s petroleum, 50s charcoal, 20s lead // -- used for ranch upgrade
- Hard Fireproof Rotproof: 100 Lime, 30 Petroleum, 10 Lead, 10 Ash, 10 Charcoal, 10 Petroleum, 10 Ash // -- used for Chemical Bath (Metal Treatment)
- Hard rotproof black: 80s Beeswax, 80s Petroleum, 10s Beeswax, 60s Charcoal // -- used for Wood Obelisk
- Pliable Soft Termite-resistant Non-Toxic Blonde: 150s Saltpeter, 20s Lead // -- used for Wood Obelisk
- Pliable Termite-resistant Non-Toxic Blonde: 110s Saltpeter, 20s Lead // -- used for Wood Obelisk
- Rigid, Non-Toxic, White Boards: 50 Sulfur, 40 Lime, 110 Bonemeal // -- used for Research, AH3
- Rigid, Hard, Rotproof, Black Boards: 50 Charcoal, 50 Lime, 60 Petroleum, 30 Lead, 15 Beeswax // -- used for Compost Mixer
More to come...
Chemical Bath / Metal Treatment info and recipes
Please refer to Al-Bilal's guild's recipes:
https://atitd.wiki/tale9/Guild:Wiccan_Moon/Metal_treatment_Tank_Recipes
Page Styling copied from Brotherhood of Maât - thank you guys for a great layout :)