Difference between revisions of "Farming"
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Revision as of 12:27, 23 September 2019
Farming 1
Farming 1 | |||
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(Technology - Worship) | |||
Related Technologies | |||
Required By | |||
Factions Researched | |||
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Allows farming and the cultivation of certain crops.
Uses
Farming 1 allows the farming of Vegetables, and enables that each of a faction's controlled University of Worship to hand out free packs of Vegetable Seeds to paid accounts. The vegetable seeds offered are of the four basic types:
Each University of Worship under faction control will provide 6 seeds of one type of vegetable (can be one or both variants) to each paid player on request.
Research Costs
- 564–600 Rope
- 376–400 Slate Blade
- 1,880–2,000 Clay
Farming 2
Farming 2 | |||
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(Technology - Worship) | |||
Related Technologies | |||
Research Prerequisites | |||
Factions Researched | |||
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Allows cultivation of Barley.
Uses
Research Costs
- 940–1,000 Carp Meat
- 940–1,000 Toad Skin Mushrooms
- 940–1,000 Dirt
Levels
Level | XP Needed to advance | Unlocks |
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0 |
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1 | 1000 |
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2 | nnn |
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Actions
Action | XP Value |
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Grow Vegetables | 1 per harvest (all types) |
Farming 3
Farming 3 | |||
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(Technology - Worship) | |||
Related Technologies | |||
Research Prerequisites | |||
Factions Researched | |||
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Allows cultivation of Wheat.
Uses
Research Costs
Required By
Grain Oven, Malting Tray, Test of Festivals