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Shops

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Revision as of 09:36, 24 September 2019 by AshensBot (talk | contribs) (→‎Technology and Skills neeeded: no leadership)

Template:T8 Below

Need Advanced Trade at ULead.jpg

Bazaar compound.jpg

Technology and Skills neeeded

The two Carpentry skills allow the seller to list what will be sold and stock to be entered.

  • Advanced Trade from University of Natural Philosophy allows the trade set up to be finished by listing the material/s the buyer can use in the purchase.

How to Set up Shop

Goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner.
Any type of compound can be used (not just the Bazaar for 400 Perk Points from the Store).


  • Build your shelves (The Trading Post is just for show).

Projects Trade shelf menu.jpg Small Center and Cost.jpg Small Corner and Cost.jpg


  • What and How Many will you sell?

Setting up to sell - Output.jpg


  • How much to put in stock?

Step 2 Output - What you are selling and how many.jpg

  • You can later add more stock if it runs low!


  • What materials will the buyer use to pay? (A choice of different types of materials can be used)

What to trade for.jpg


  • How many the buyer pays for how many the seller gives.

What and How many for payment.jpg

Notification of Sales

When a player buys, the seller receives a message in their private chat or if the compound is guilded then the message shows up in the guild chat.

Current Shops

shops