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Path of the Pilgrim

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This building becomes available after you have learned the Pilgrim Shrine Construction skill from a School of Worship

Pilgrim Shrines

Pilgrim Shrines are built by players for Path of the Pilgrim. Each shrine has a tithe associated with it, set by the builder. This tithe may be any quantity of any single item.

A shrine costs seven marble to construct, plus seven times the tithe. The type of marble required will vary with the type of the tithe (you are informed of the type needed when you attempt to construct the shrine using a small construction site). There is a list of Pilgrim shrine requirements.

It is not possible to transfer ownership of a shrine to a guild or other player. The builder must have the Pilgrim Shrine Construction skill, available at a School of Worship for 1 piece each of Oyster Shell Marble, Mud Granite, and Yellow Alabaster marbles and have started the test.

Tithes made to a shrine are collectible (instantly) by the builder of the shrine, so a well placed and priced shrine may collect a significant amount of tithes.

Pilgrims may only tithe at a shrine if it is holy and is at least 600 coords from any other shrine the group has tithed at.

A shrine is holy if:

  • It is owned by an active account.
  • It is the only shrine owned by that character.
  • It is the most expensive shrine of its type in its region.

For example: If Akhetaton builds a shrine with a tithe of 5 iron, and there are no other shrines with an iron tithe in his region, his shrine will be holy. If Tutankhamen then builds a shrine with a tithe of 6 iron in the same region, his shrine will be holy--and Akh's shrine will stop being holy. If Tut's shrine had required 5 iron or less, it would not have been holy, and Akh's would have remained holy. On the other hand, if Tut were to build a shrine with a tithe of 2 copper, both his shrine and Akh's 5 iron shrine would be holy, since they require tithes of different types.

For the purposes of this Test, Egypt is divided into 8 regions.

It is usually best to build a pilgrim shrine at least 600 coordinates from any other shrine. If you build within 600 coords of another shrine, a pilgrimage can only visit one of the shrines (so you potentially deprive yourself or the other person of some shrine income, and the pilgrimage of the chance to tithe at two shrines instead of one). It is also unwise to use the same resource for a tithe as someone else in the region since this will make their shrine non-holy and useless - this has caused expensive shrine wars in the past.

Tool for measuring the distance between sets of coordinates: 2D Distance Calculator

Note: If you salvage your Pilgrim shrine, you get nothing back.

Holy Altars

Please also update the map at the bottom with your location.

Tithe Coords
30 Flax 1013, 7043
3 Ash -90, -7042 (West of CS)
50 Cabbage 25, -6220
50 Fertile Papyrus 692 -6574
50 Flax 888, -5934
50 Dried Flax 666, -2360
50 Gravel 834, -1728
50 Gravel 213, -7650
50 Cabbage 221, -5733

Shrine Locations

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Demonstration

Demonstrated Year 1, Peret II-11 by kirie.

Needs:

  • 7 Oyster Shell Marble
  • 7 Yellow Alabaster
  • 7 Mud Granite
  • 7 White Travertine
  • 7 Canary Granite
  • 7 Night Granite
  • 7 Grey Star Marble