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Shipwright

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Revision as of 04:37, 17 March 2020 by Girdan (talk | contribs) (→‎Actions: Add some XP values)

Shipwright 1

Shipwright
(Technology - Natural Philosophy)
Factions Researched
Hyksos Logo large.png Kush Logo large.png Meshwesh Logo large.png


Allows building of a Ferry Boat to cross small (~8 coords max?) bodies of water. Also allows building of Small Sailboats and Master Schooners.

NOTE: Requires a tuition of 4 Tar to learn.

Uses

Research Costs

Levels

Level XP Needed to advance Unlocks
0
1 20
  • Built ferries can travel further
2 80
3 400
4 1500
5 2000
  • Can upgrade Master's Schooner with a Sturdy Winch
  • Can upgrade Master's Schooner's cargo hold
6 4000
  • Can upgrade Master's Schooner's cargo hold again

Actions

Action XP Value
Construct a Ferry Boat 0
Make a Sail 10
Ride a Ferry Boat 0
Fish a Ship Debris 50
Build a Small Sailboat 450 (or more)
Winch a Treasure Cache 100
Build a Master's Schooner ?

NOTE: The Ferry Boat can be disassembled and re-assembled but this DOES NOT give any extra XP.

NOTE 2: Constructing a ferry boat does not give XP. Making the sail gives the XP. As disassembling gives the mats back, it's too easy to game the xp.

Notes :

  • Fishing a Ship Debris will make you gain knowledge of Shipwright 3.
  • Submitting a Ship Debris to a University of Body for identification that turn out to be a piece of Isis' Bounty will make you gain knowledge of Shipwright 4.
  • Building a Master Schooner will make you gain knowledge of Shipwright 5 and 6.

Required By

Airship, Ferry Boat, Master Schooner, Small Sailboat