A Wiki in the Desert
Log in

Difference between revisions of "Shops"

From A Wiki in the Desert
Line 1: Line 1:
 
With [[Advanced Trade]] and [[Carpentry]] 3, players can set up [[Maps/Shop Locations|shops]] where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the [[Small Center]] and [[Small Corner]] structures, which hold inventory and payments for purchases. [[Carpentry]] 4 allows building larger shop shelves, using [[Large Center]] and [[Large Corner]] structures.
 
With [[Advanced Trade]] and [[Carpentry]] 3, players can set up [[Maps/Shop Locations|shops]] where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the [[Small Center]] and [[Small Corner]] structures, which hold inventory and payments for purchases. [[Carpentry]] 4 allows building larger shop shelves, using [[Large Center]] and [[Large Corner]] structures.
 +
[[File:Need_Advanced_Trade_at_ULead.jpg| 100px |left]]
 +
  
 
https://atitd.wiki/tale8/Maps/Shop_Locations
 
https://atitd.wiki/tale8/Maps/Shop_Locations
  
 
{{L|en}}
 
{{L|en}}

Revision as of 02:36, 20 January 2019

With Advanced Trade and Carpentry 3, players can set up shops where goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner. These shops use the Small Center and Small Corner structures, which hold inventory and payments for purchases. Carpentry 4 allows building larger shop shelves, using Large Center and Large Corner structures.

Need Advanced Trade at ULead.jpg


https://atitd.wiki/tale8/Maps/Shop_Locations