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The Test of the Obelisk
The Test of the Obelisk
(Test - Architecture)
Prerequisites
Demonstration Cost

Template:Demonstration


Advance as an Architect by building the largest Obelisk in your faction.

Test Description

The test of the Obelisk requires that you build the largest Obelisk of each kind for your faction.

You must exceed the current largest Obelisk by at least a single cubit. Also, you must retain the title of largest Obelisk that your faction has ever controlled for at least 2 days 8 hours (for a Desert Obelisk) while remaining inside your faction territory.

(Frightfuldezert : i'm very displeased. Il built my Obe in Bernike, in my faction territory, according this Wiki. After 2 days, a player said to me "our obe wont count for the test, because Bernike is a home region". Woot ... You guys, you played a lot of Tales, you know all subtleties of the game, and don't need wiki to know that shadings. But what about new players ?) so... DON'T BUILD IN "HOME REGION" of your Faction territory...

For each additional region your faction has the support of when the Obelisk is constructed, this time is reduced by 1 hour 7 minutes and 12 seconds (again for a Desert Obelisk).
By meditating on Obelisks (Tests Menu), you can sense what the various kinds of obelisks are, and the heights of the Obelisks that came before.

Task

One Talent Point is received for each Obelisk which holds for the required time.

Rules for passing the Test of the Obelisk

  • You must have learned Obelisk Construction skill from the University of Architecture
  • To pass, you must build the tallest obelisk of each type in a region controlled by your Faction (not in any of your 3 permanent Faction regions). Your obelisk must be at least one cubit higher than any other obelisk of the same type in the area.
  • Furthermore, the region you build in must be controlled by your Faction at the time when you build it and at the time your obelisk passes. This distinction is important especially for obelisks that take longer to pass. You cannot pass by building your obelisk in a territory your faction OWNS, it must be built in a territory your faction CONTROLS.
  • Before building, click Self -> Tests... -> Architecture... -> Test of the Obelisk -> Meditate on Obelisks to see the current heights of each of the types of obelisks in the area.
  • You must retain the title of largest Obelisk that [your Faction] has ever controlled for at least 2 days 8 hours (for a Desert Obelisk.) while remaining inside [your Faction] territory.
  • For each additional region [your Faction] has the support of when your type of Obelisk is constructed, the time to hold power and pass the test is reduced by 1 hour 7 minutes 12 seconds (again for a Desert Obelisk.)
  • You may or may not decide to sign up in a queue to build and avoid an obelisk war of continual overbuilding. The links to each faction queue is below. (See pic below.)

T8-Test of the Obelisk.png

  • When the Obelisk passes, a notification will be given (along with a Talent Point). The obelisk will then show the text 'This Obelisk achieved its goal'

Obipass.jpg

Disassembling or Tearing Down your Obelisk

  • You may not Disassemble or Utility -> Tear Down if yours is the tallest and 'holds power' in that area.
  • While your obelisk is in the process of passing, you have the option to disassemble it without getting your materials back.

DisassembleWhileHolding.png

  • If your type of obelisk is overbuilt, you may Disassemble or Utility -> Tear Down in the time frame of being overbuilt until the new highest obelisk passes the test.

Talent Points

Each type of Obelisk you build which holds power for the required amount of time gives one Talent Point

Types of Obelisks

Desert Obelisk
Metallic Obelisk
Obelisk Construction Level Obelisk Type
1 Desert
2 Cut Stone
3 Metallic
4 Marble
5 Crystal
6 Hardwood
7 Heavenly

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