Difference between revisions of "Tests"
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== Demonstrating New Tests == | == Demonstrating New Tests == | ||
| − | + | At the beginning of the tale, each week saw each house get to vote on picking one of seven tests to be unlocked. | |
== Tests by Discipline == | == Tests by Discipline == | ||
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:[[Image:Green tick.png||Test Available]] - Test Available | :[[Image:Green tick.png||Test Available]] - Test Available | ||
:[[Image:Yellow warning.png||Not yet selected]] - Has yet to be selected by a weekly vote | :[[Image:Yellow warning.png||Not yet selected]] - Has yet to be selected by a weekly vote | ||
| − | :[[Image:Red cross.png||Not | + | :[[Image:Red cross.png||Not available in Tale 11]] - Not available in Tale 11 |
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Latest revision as of 19:02, 16 April 2026
Tests are challenges to the citizens of Egypt issued in each Telling by The Stranger, an enigmatic fellow who may or may not have Egypt's best interests at heart.
- Tests of each discipline may not be started until the player has completed the corresponding initiation task in that discipline.
- Before starting a test, you must visit the appropriate university to start it.
- Tests have a Task associated with them, that is visible in the Task menu. This will give you an introduction to the test and give you pointers on completing it.
- As you progress in a Test, you will be awarded with Talent Points.
- Completing a Test will give you a "rank" (i.e. a new title)
Demonstrating New Tests
At the beginning of the tale, each week saw each house get to vote on picking one of seven tests to be unlocked.
Tests by Discipline