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The Venery

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The Venery
The Venery
(Test - The Human Body)
Other Requirements
Verification

Unverified


Create a Venery - a mind bending hunt across the land, to challenge and entertain those developing their Focus.

Venery.png

Test Description

Design a Venery, a treasure hunt around your home, throughout your neighborhood, or across Egypt. A good Venery can teach runners about local sites, and is neither too easy nor too difficult. After completing your design, if you wish to turn off the Venery menu on objects, turn off the option in 'Interface Options' under 'Show menu items for venery configuration'. This option was added when you started the Test of the Venery.

Task Details

The test requires you to build a Venery and have seven judges rate it, averaging at least Good.

Additional Information

This is the second test in the discipline of the Body.

This test allows the builder to create a small story and bring the participant through a series of locations while participating. It can be timed and can be as small as within eyesight to Egypt as a whole.

Talent Points

Talent Points are awarded for:

  • Building the Venery Gathering Point
  • Forging a Simple Lockbox
  • Installing 7 Lockboxes
  • Opening the Venery
  • Passing the Test - TBC
  • Completing three recent winning Veneries - TBC

Creating a Venery

  1. Make at least 7 Simple Lockboxes
  2. Determine where you'd like to start your Venery
  3. Build a Venery Gathering Point
  4. Name your keys
  5. Install your Simple Lockboxes
  6. Create your clues - Consider using the Venery Planner to plan and write your content.
  7. Open your Venery.

Notes on Lockboxes and Clues

  • You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.
  • Make sure that Options > Interface> Tests > "show menu items for venery configuration" is checked, or you will not get the option to install the Locboxes! - Minerva
  • A venery should be fun to do. Many Egyptians get frustrated with the very hard ones and will tend to quit the venery.
  • Make sure your clues are precise and not too hard to decipher.
  • Always keep in mind that people will be voting on this so if you want to pass it needs to be finely balanced between easy and hard.
  • Some people in previous tales built chests and placed rewards in them for others to collect. However you do it is up to you.
  • Some people will also have an answer sheet attached to their wiki page.
  • Remember Just Have Fun.

Venery Locations

Region Coordinates Designer Name Passed Remarks RL Date Opened
Upper Egypt 712, -1854 Saintcyr Colors of Egypt N Near Koptos cs 13 Feb 2020
Lahun -1365, 4760 Archis Building permit Venery N Near Lahun cs 11 Feb 2020
Blue Nile 15, -6928 Fryoj Meroe Grand Tour TP Venery N Next to King Sheeple 9 Feb 2020
Valley of Queens 931, -4044 tehm Trade to Win Learn to trade at Sheepstache Trading 2 Feb 2020
Meshwesh Delta 911, 6937 Mira The Delta Gem Heist! Chase a thief throughout the Meshwesh Delta with the help of Shesmetet 1 Feb 2020
East Sinai 4372, 6711 Zowee A Culinary Experience Y User:Zowee, just south of Tell Ed Daba 24 Jan 2020
East Sinai 4370, 6710 Spatulus The Sedate Latrine Y An online puzzle experience, just south of Tell Ed Daba 16 Jan 2020
Upper Egypt 926 -1759 Buck Over the rainbow...to follow the blue brick road Y Near Koptos CS 23 Dec 2019
Upper Egypt 685,-1325 Aarys The Princess Bride 22 Dec 2019
Upper Egypt 926,-1777 Jyin Whirlwind Tours Y 22 Dec 2019
Red Sea 1924, 2086 Al-Bilal Riddles, Riddles, Riddles Y 14 Dec 2019
Upper Egypt 1034, -2268 Shiva Crazy Animal Facts! Y Just South of Koptos CS 25 June 2020
Meshwesh Delta 909, 6909 Armatus The Pharaoh's New Pants N 27 Mar 2020
Meshwesh Delta 929, 6815 Basmati The Royal Tour Y Southwest of Tanis CS 13 Aug 2020
Bernike 3043, -945 Nissim The Rise of Babaotep / L'avènement de Babaotep N NE of Sharuhen CS 15 Aug 2020
Upper Egypt 848, -1314 Bailobo My Preciousss N No running required. Across river from U Body 18 Oct 2020


Veneries Map

  • Green for recognized (passed) veneries (use "Gr" prefix on pin)
  • Red for unrecognized (unpassed) veneries (use "Rd" prefix on pin)

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Passes

See Test Pass History