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A '''Compound''' (CP) is a customizable [[Buildings|building]] inside which other buildings can be constructed.  In effect, it is a structure used to hold other structures.  Many buildings can only be built inside a compound.
  
The starting 3x2 compound (Homestead) can still be built with 100 boards and 200 bricks
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Compounds gradually decay over time unless a [[cornerstone]] has been installed. Tearing down a compound won't give back materials.
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To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.
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The starting 3x2 compound (Homestead) is built with 100 boards and 200 bricks.  If a player "Makes Camp" first, those materials are available in their cart.
  
 
Faction variables:  each faction has its own pattern and shield design, and the initial wall, band, and pattern colors are also faction specific.
 
Faction variables:  each faction has its own pattern and shield design, and the initial wall, band, and pattern colors are also faction specific.
  
The exterior walls, trim, and band of the Homestead compound can be repainted.  There are six free colors: red, orange, yellow, green, blue, and purple.  The Breezeway Compound and the Lodge House are not paintable.
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The exterior walls, trim, and band of the Homestead compound can be repainted.  There are six free colors: red, orange, yellow, green, blue, and purple.  The Breezeway Compound and the Lodge House cannot be painted.
  
The default flooring pattern, granite, is free, and can be changed to other styles with the proper materials.
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Granite is the default flooring.  It is free, and can be changed to more decorative styles with the proper materials.
  
 
The original doorway is permanent.  Wall segments which do not include a corner may be changed to other styles.     
 
The original doorway is permanent.  Wall segments which do not include a corner may be changed to other styles.     

Revision as of 20:05, 22 September 2019

Compound
Compound
(Building)
Location
Outside
Cost to Build
Boards 100
Bricks 200


A Compound (CP) is a customizable building inside which other buildings can be constructed. In effect, it is a structure used to hold other structures. Many buildings can only be built inside a compound.

Compounds gradually decay over time unless a cornerstone has been installed. Tearing down a compound won't give back materials.

To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.


The starting 3x2 compound (Homestead) is built with 100 boards and 200 bricks. If a player "Makes Camp" first, those materials are available in their cart.

Faction variables: each faction has its own pattern and shield design, and the initial wall, band, and pattern colors are also faction specific.

The exterior walls, trim, and band of the Homestead compound can be repainted. There are six free colors: red, orange, yellow, green, blue, and purple. The Breezeway Compound and the Lodge House cannot be painted.

Granite is the default flooring. It is free, and can be changed to more decorative styles with the proper materials.

The original doorway is permanent. Wall segments which do not include a corner may be changed to other styles.


Template:T8 Below


Compound
Compound
(Building)
Location
Outside
Requirements
Cost to Build
Boards 100
Bricks 200


A Compound (CP) is a customizable building inside which other buildings can be constructed. In effect, it is a structure used to hold other structures. Many buildings can only be built inside a compound.

Compounds gradually decay over time unless a cornerstone has been installed. Tearing down a compound won't give back materials.

To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.

All players get the "Town House" style compound. Additional compound styles are available through the Perk Store and may have different material requirements to build and/or expand.

Sources

Requires Compound Construction from the School of Architecture

Cost

Initial 3x2 "Town House" style compound:

Initial 3x2 "Bazaar" style compound:

Compound Expansion (varying amounts of the following depending on design):

Use

All indoor buildings need to be placed in a compound.

Tests

Principles of Architecture requires a compound to be built and expanded to 16 sectors to pass. A sector is 16x16 cells.

Types

Town House

  • 50 Maximum Cells

For every test of architecture you have passed (up to 7) you can expand a compound an additional 14 cells (for example, if you have passed one test, you can expand a compound to 64 cells, and if you have passed two tests, you can expand a compound to 78 cells). You do not need to own or have built the compound, and can expand any number of compounds. You do not need to load the materials yourself, so it is perfectly viable for someone else to invite you to expand their compound - they set it (temporarily) usable by anyone, you edit the blueprints to add sectors, and walk away with no cost to yourself. They can load the materials at their leisure, and, once done loading materials, also edit the compound to remove sectors or change ceilings, facades, and floors without further intervention from yourself.

Facade

You may not change the facade type on the corners of your compound.