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Difference between revisions of "Compound"

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Lots of changes to document!
 
Lots of changes to document!
  
the initial compound can still be built with 100 boards and 200 bricks
+
the starting 3x2 compound can still be built with 100 boards and 200 bricks
  
the artwork is different
+
Faction variables:  Band pattern, default trim color, and shield design (check game for proper terms)
  
the wall's patterned band varies by faction
+
The walls, trim, and band can be repainted.  There are six free colors: red, orange, yellow, green, blue, purple
  
The starting colors vary by faction
+
The default flooring pattern is free, and can be changed to other styles with the proper materials.
 
 
The walls, trim, and band can be repainted.  There are six free colors
 
 
 
The flooring pattern can be changed from the default, for a cost.
 
  
  

Revision as of 22:17, 9 September 2019

Lots of changes to document!

the starting 3x2 compound can still be built with 100 boards and 200 bricks

Faction variables: Band pattern, default trim color, and shield design (check game for proper terms)

The walls, trim, and band can be repainted. There are six free colors: red, orange, yellow, green, blue, purple

The default flooring pattern is free, and can be changed to other styles with the proper materials.


Template:T8 Below


Compound
Compound
(Building)
Location
Outside
Requirements
Cost to Build
Boards 100
Bricks 200


A Compound (CP) is a customizable building inside which other buildings can be constructed. In effect, it is a structure used to hold other structures. Many buildings can only be built inside a compound.

Compounds gradually decay over time unless a cornerstone has been installed. Tearing down a compound won't give back materials.

To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.

All players get the "Town House" style compound. Additional compound styles are available through the Perk Store and may have different material requirements to build and/or expand.

Sources

Requires Compound Construction from the School of Architecture

Cost

Initial 3x2 "Town House" style compound:

Initial 3x2 "Bazaar" style compound:

Compound Expansion (varying amounts of the following depending on design):

Use

All indoor buildings need to be placed in a compound.

Tests

Principles of Architecture requires a compound to be built and expanded to 16 sectors to pass. A sector is 16x16 cells.

Types

Town House

  • 50 Maximum Cells

For every test of architecture you have passed (up to 7) you can expand a compound an additional 14 cells (for example, if you have passed one test, you can expand a compound to 64 cells, and if you have passed two tests, you can expand a compound to 78 cells). You do not need to own or have built the compound, and can expand any number of compounds. You do not need to load the materials yourself, so it is perfectly viable for someone else to invite you to expand their compound - they set it (temporarily) usable by anyone, you edit the blueprints to add sectors, and walk away with no cost to yourself. They can load the materials at their leisure, and, once done loading materials, also edit the compound to remove sectors or change ceilings, facades, and floors without further intervention from yourself.

Facade

You may not change the facade type on the corners of your compound.