Difference between revisions of "Shipwright"
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| − | Allows building of a [[provides::Ferry Boat]] to cross small (~8 coords max?) bodies of water. | + | Allows building of a [[provides::Ferry Boat]] to cross small (~8 coords max?) bodies of water. Also allows building of [[Small Sailboat]]s and [[Master Schooner]]s. |
'''NOTE''': Requires a tuition of 4 [[Tar]] to learn. | '''NOTE''': Requires a tuition of 4 [[Tar]] to learn. | ||
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* [[Master Schooner]]'s hull upgrade '''(not actual text)''' | * [[Master Schooner]]'s hull upgrade '''(not actual text)''' | ||
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== Actions == | == Actions == | ||
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NOTE 2: Constructing a ferry boat does not give XP. Making the sail gives the XP. As disassembling gives the mats back, it's too easy to game the xp. | NOTE 2: Constructing a ferry boat does not give XP. Making the sail gives the XP. As disassembling gives the mats back, it's too easy to game the xp. | ||
| − | + | Notes : | |
| + | *Fishing a [[Ship Debris]] will make you gain knowledge of Shipwright 3. | ||
| + | *Submitting a [[Ship Debris]] to a University of Body for identification that turn out to be a piece of Isis' Bounty will make you gain knowledge of Shipwright 4. | ||
| + | *Building a [[Master Schooner]] will make you gain knowledge of Shipwright 5 and 6. | ||
== Research Costs == | == Research Costs == | ||
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{{Technology | {{Technology | ||
Revision as of 09:43, 19 February 2020
Shipwright 1
| Shipwright | |||
|---|---|---|---|
| (Technology - Natural Philosophy) | |||
| Factions Researched | |||
|
|
Allows building of a Ferry Boat to cross small (~8 coords max?) bodies of water. Also allows building of Small Sailboats and Master Schooners.
NOTE: Requires a tuition of 4 Tar to learn.
Uses
Research Costs
- 89–112 Tar (sealant)
- 45–56 Linen (sail experiments)
- 890–1,120 Boards (floatation)
Levels
| Level | XP Needed to advance | Unlocks |
|---|---|---|
| 0 |
| |
| 1 | 20 |
|
| 2 | 80 |
|
| 3 | 400 |
|
| 4 | 1500 |
|
| 5 | 2000 |
|
| 6 | 4000 |
|
Actions
| Action | XP Value |
|---|---|
| Construct a Ferry Boat | 0 |
| Make a Sail | 10 |
| Ride a Ferry Boat | 0 |
| Fish a Ship Debris | 50 |
NOTE: The Ferry Boat can be disassembled and re-assembled but this DOES NOT give any extra XP.
NOTE 2: Constructing a ferry boat does not give XP. Making the sail gives the XP. As disassembling gives the mats back, it's too easy to game the xp.
Notes :
- Fishing a Ship Debris will make you gain knowledge of Shipwright 3.
- Submitting a Ship Debris to a University of Body for identification that turn out to be a piece of Isis' Bounty will make you gain knowledge of Shipwright 4.
- Building a Master Schooner will make you gain knowledge of Shipwright 5 and 6.
Research Costs
| Airship Construction | |||
|---|---|---|---|
| (Technology - Art and Music) | |||
| Factions Researched | |||
|
|
Allows the creation and operation of Flying Airships.
Uses
Research Costs
- 800 Silk Cloth
- 1,600 Canvas
- 1,600 Linen
- 100 Mandibular Glue
- 100 Water Metal Strap
- 400 Aluminum Strap
- 2,000 Rope
- 4,000 Pliable, Fireproof Blonde Boards
Required By
Airship, Ferry Boat, Master Schooner, Small Sailboat