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= Specializations =
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'''Specializations''' give a character a set of [[Stats|Statistic]] increases and extra abilities which are paid for by [[Talent Points]]. Each specialization has two Primary Statistics and one Secondary Statistic that are increased in between each gained [[Traits|Trait]], with the greater increases overall going to the Primaries.
  
'''Specializations''' give a character a set of [[Stats|Statistic]] increases and extra abilities which are paid for by [[Talent Points]].<br/>
 
 
It currently takes a total of 104 Talent points to max out a Specialization.
 
It currently takes a total of 104 Talent points to max out a Specialization.
  
 
The current list of Specializations are:
 
The current list of Specializations are:
  
{| border="1" cellpadding="5" cellspacing="5" style="background-color:#FFF0CC"
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{| class="wikitable sortable"
!Name !!Area of Specialization
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! Name !! Pri !! Pri !! Sec !! Area of Specialization
 
|-
 
|-
|| [[Arborer]] || Crossbreeding, including orchards and all flowers
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|| [[Arborer]] || || || || Crossbreeding, including orchards and all flowers
 
|-
 
|-
|| [[Architect]] ||Construction of buildings
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|| [[Architect]] || || || || Construction of buildings
 
|-
 
|-
|| [[Carpenter]] || Wood, boards, carving
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|| [[Carpenter]] || || || || Wood, boards, carving
 
|-
 
|-
|| [[Connoisseur]] || Beer and Wine brewing and fermenting
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|| [[Connoisseur]] || || || || Beer and Wine brewing and fermenting
 
|-
 
|-
|| [[Cook]] || Anything involving kitchens
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|| [[Cook]] || || || || Anything involving kitchens
 
|-
 
|-
|| [[Engineer]] || Chemistry and any complex mechanisms, machinery
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|| [[Engineer]] || || || || Chemistry and any complex mechanisms, machinery
 
|-
 
|-
|| [[Farmer]] || Raising crops and getting larger yields
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|| [[Farmer]] || || || || Raising crops and getting larger yields
 
|-
 
|-
|| [[Fisherman]] || Everything fish oriented
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|| [[Fisherman]] || || || || Everything fish oriented
 
|-
 
|-
|| [[Glazier]] || Glass and Glassworking
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|| [[Glazier]] || || || || Glass and Glassworking
 
|-
 
|-
|| [[Laborer]] || Grunt work
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|| [[Laborer]] || || || || Grunt work
 
|-
 
|-
|| [[Lumberjack]] || Chopping down Trees
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|| [[Lumberjack]] || || || || Chopping down Trees
 
|-
 
|-
|| [[Merchant]] || The buying and selling of goods
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|| [[Merchant]] || || || || The buying and selling of goods
 
|-
 
|-
|| [[Miner]] || Mining and related
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|| [[Miner]] || || || || Mining and related
 
|-
 
|-
|| [[Potter]] || Clay, bricks, and pots
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|| [[Potter]] || || || || Clay, bricks, and pots
 
|-
 
|-
|| [[Priest]] || Dowsing, and anything that involves supernatural powers
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|| [[Priest]] || || || || Dowsing, and anything that involves supernatural powers
 
|-
 
|-
|| [[Rancher]] || Animals and animal husbandry
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|| [[Rancher]] || || || || Animals and animal husbandry
 
|-
 
|-
|| [[Scribe]] || Administration, keeping track of things, etc
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|| [[Scribe]] || || || || Administration, keeping track of things, etc
 
|-
 
|-
|| [[Smith]] || Both blacksmithing and whitesmithing
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|| [[Smith]] || || || || Both blacksmithing and whitesmithing
 
|-
 
|-
|| [[Stonemason]] || Anything involving stone
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|| [[Stonemason]] || || || || Anything involving stone
 
|-
 
|-
|| [[Weaver]] || Linen, canvas, rope, cotton, flax, etc
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|| [[Weaver]] || || || || Linen, canvas, rope, cotton, flax, etc
 
|}
 
|}
  
 
{{L|en}}
 
{{L|en}}

Revision as of 07:11, 29 August 2019

Specializations give a character a set of Statistic increases and extra abilities which are paid for by Talent Points. Each specialization has two Primary Statistics and one Secondary Statistic that are increased in between each gained Trait, with the greater increases overall going to the Primaries.

It currently takes a total of 104 Talent points to max out a Specialization.

The current list of Specializations are:

Name Pri Pri Sec Area of Specialization
Arborer Crossbreeding, including orchards and all flowers
Architect Construction of buildings
Carpenter Wood, boards, carving
Connoisseur Beer and Wine brewing and fermenting
Cook Anything involving kitchens
Engineer Chemistry and any complex mechanisms, machinery
Farmer Raising crops and getting larger yields
Fisherman Everything fish oriented
Glazier Glass and Glassworking
Laborer Grunt work
Lumberjack Chopping down Trees
Merchant The buying and selling of goods
Miner Mining and related
Potter Clay, bricks, and pots
Priest Dowsing, and anything that involves supernatural powers
Rancher Animals and animal husbandry
Scribe Administration, keeping track of things, etc
Smith Both blacksmithing and whitesmithing
Stonemason Anything involving stone
Weaver Linen, canvas, rope, cotton, flax, etc