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Shipwright

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Revision as of 08:10, 15 October 2019 by Al-Bilal (talk | contribs) (→‎Actions)

Shipwright 1

Shipwright
(Technology - Natural Philosophy)
Factions Researched
Hyksos Logo large.png Kush Logo large.png Meshwesh Logo large.png


Allows building of a Ferry Boat to cross small (~8 coords max?) bodies of water.

NOTE: Requires a tuition of 4 Tar to learn.

Uses

Research Costs

Levels

Level XP Needed to advance Unlocks
0
1 500
  • Built ferries can travel further

Actions

Action XP Value
Construct a Ferry Boat 10
Make a Sail 10
Ride a Ferry Boat 0

NOTE: The Ferry Boat can be disassembled and re-assembled but this DOES NOT give any extra XP.

Basic Shipbuilding
Basic Shipbuilding
(Technology - The Human Body)
Factions Researched
Hyksos Logo large - Greyscale.png Kush Logo large - Greyscale.png Meshwesh Logo large - Greyscale.png


Allows the creation and operation of Sailboats.

For Cost to learn see:

https://atitd.wiki/tale8/Test_of_Isis_Bounty/Basic_Shipbuilding_Costs

Uses

Research Costs

Advanced Ferry Construction
Advanced Ferry Construction
(Technology - Natural Philosophy)
Factions Researched
Hyksos Logo large - Greyscale.png Kush Logo large - Greyscale.png Meshwesh Logo large - Greyscale.png


Ferries that can go a full 500 feet.

Uses

Research Costs

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Airship Construction
Airship Construction
(Technology - Art and Music)
Factions Researched
Hyksos Logo large - Greyscale.png Kush Logo large - Greyscale.png Meshwesh Logo large - Greyscale.png


Allows the creation and operation of Flying Airships.

Uses

Research Costs

Required By

Airship, Ferry Boat, Master Schooner, Small Sailboat