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Shipwright

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Revision as of 09:43, 19 February 2020 by Al-Bilal (talk | contribs)

Shipwright 1

Shipwright
(Technology - Natural Philosophy)
Factions Researched
Hyksos Logo large.png Kush Logo large.png Meshwesh Logo large.png


Allows building of a Ferry Boat to cross small (~8 coords max?) bodies of water. Also allows building of Small Sailboats and Master Schooners.

NOTE: Requires a tuition of 4 Tar to learn.

Uses

Research Costs

Levels

Level XP Needed to advance Unlocks
0
1 20
  • Built ferries can travel further
2 80
3 400
4 1500
5 2000
6 4000

Actions

Action XP Value
Construct a Ferry Boat 0
Make a Sail 10
Ride a Ferry Boat 0
Fish a Ship Debris 50

NOTE: The Ferry Boat can be disassembled and re-assembled but this DOES NOT give any extra XP.

NOTE 2: Constructing a ferry boat does not give XP. Making the sail gives the XP. As disassembling gives the mats back, it's too easy to game the xp.

Notes :

  • Fishing a Ship Debris will make you gain knowledge of Shipwright 3.
  • Submitting a Ship Debris to a University of Body for identification that turn out to be a piece of Isis' Bounty will make you gain knowledge of Shipwright 4.
  • Building a Master Schooner will make you gain knowledge of Shipwright 5 and 6.


Research Costs

Airship Construction
Airship Construction
(Technology - Art and Music)
Factions Researched
Hyksos Logo large - Greyscale.png Kush Logo large - Greyscale.png Meshwesh Logo large - Greyscale.png


Allows the creation and operation of Flying Airships.

Uses

Research Costs

Required By

Airship, Ferry Boat, Master Schooner, Small Sailboat