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When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle|Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.
 
When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A [[Geb's Silver Sickle|Geb's Silver]] or [[Geb's Golden Sickle|Golden Sickle]] will increase your yield as with wild herbs.
 +
 +
If you receive the message, "The ecology here must not be hospitable to ___. The herb withers just as it sprouts." The spot will grow an herb of a different foraging method.
  
 
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.
 
Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.
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[https://docs.google.com/spreadsheets/d/1W6u02p-Q-yg4f1NEacf9BhXzjY8DGUl7ZVBEyDhxfE0/edit?usp=sharing T10 Spreadsheet]
 
[https://docs.google.com/spreadsheets/d/1W6u02p-Q-yg4f1NEacf9BhXzjY8DGUl7ZVBEyDhxfE0/edit?usp=sharing T10 Spreadsheet]
  
[https://forms.gle/9sNJ1c9Ezz5jx4pr5 Form to submit tested areas]
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 68: Line 69:
 
<!--Aqueduct Pumping Stations-->
 
<!--Aqueduct Pumping Stations-->
 
<!--(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)-->
 
<!--(PinWhcircle) 807,-6700, Aqueduct Pump, (807,-6700)-->
 +
(PinWhcircle) 3824,-325, Aqueduct Pump, (3824,-325)
 +
(PinWhcircle) 4176, -34, Aqueduct Pump, (4176, -34)
  
 
<!--Herb Growing Area Towers-->
 
<!--Herb Growing Area Towers-->
 
<!--(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)-->
 
<!--(PinGrtriangle) 1319,-1040, Herb Tower, Scrape off the stem pith, (1319,-1040)-->
 +
(PinGrtriangle) 3480,-694, Herb Tower, Snip Leaf, (3480,-694)
 +
(PinGrtriangle) 2239,2562 Herb Tower, Snip Leaf, (2239,2562)
 +
(PinGrtriangle) 3549,-503, Herb Tower, Peel Back, (3549,-503)
 +
(PinGrtriangle) 3898,-381, Herb Tower, Pick Seeds, (3898,-381)
 +
(PinGrtriangle) 3450,-780, Herb Tower, Pluck Leaves, (3450,-780)
 +
(PinGrtriangle) 3799,-519, Herb Tower, Crush the stems, (3799,-519)
 +
(PinGrtriangle) -1718,-1522, Herb Tower, Gather Seedpods, (-1718,-1522)
 +
(PinGrtriangle) -1500,-6646, Herb Tower, Gather Seedpods, (-1500,-6646)
 +
(PinGrtriangle) -1932,-1265, Herb Tower, Cut Away, (-1932,-1265)
 +
(PinGrtriangle) 4190, -17, Herb Tower, Collect Fruits (4190, -17)
  
 
<!--Herb Growing Areas-->
 
<!--Herb Growing Areas-->
 +
<!--rect -768,-6911:-513,-6656 color:"yellow" \ Crush the stems (-768,-6911 to -513,-6656)-->
 
rect 3583,-511:3328,-256 color:"green" \ Peel Back (3583, -511 to 3328, -256)
 
rect 3583,-511:3328,-256 color:"green" \ Peel Back (3583, -511 to 3328, -256)
rect 3583,-767:3328,-512 color:"yellow" \ Snip Leaf (3583, -767 to 3328, -512)
+
rect 3583,-767:3328,-512 color:"purple" \ Snip Leaf (3583, -767 to 3328, -512)
 +
rect 2048,2561:2303,2816 color:"purple" \ Snip Leaf (2048, 2561 to 2303, 2816)
 
rect 3583,-1023:3328,-768 color:"blue" \ Pluck Leaves (3583, -1023 to 3328, -768)
 
rect 3583,-1023:3328,-768 color:"blue" \ Pluck Leaves (3583, -1023 to 3328, -768)
<!--rect -768,-6911:-513,-6656 color:"yellow" \ Crush the stems (-768,-6911 to -513,-6656)-->
+
rect 3839,-767:3584,-512 color:"magenta" \ Crush Stems (3583, -767 to 3839, -512)
 +
rect 4095,-511:3840,-256 color:"aqua" \ Pick Seeds (4095, -511 to 3840, -256)
 +
rect 4351,-255:4096,0 color:"red" \ Collect Fruits (4351,-255 to 4096,0)
 +
rect 3327,-255:3072,0 color:"green" \ Peel Back (3327,-255 to 3072,0)
 +
rect 3327,-767:3072,-512 color:"violet" \ Squeeze Sap (3327,-767 to 3072,-512)
 +
rect 3839,-1023:3584,-768 color:"green" \ Peel Back (3839,-1023 to 3584,-768)
 +
rect -1537,-1280:-1792,-1536 color:"orange" \ Gather Seedpods (-1537,-1280 to -1792,-1536)
 +
rect -1281,-6400:-1536,-6655 color:"orange" \ Gather Seedpods (-1281,-6400 to -1536,-6655)
 +
rect -1793,-1024:-2048,-1279 color:"gray" \ Cut Away (-1793 to -2048,-1279)
 +
 
  
 
|contentonly={{{contentonly|no}}}|{{{2}}}}}
 
|contentonly={{{contentonly|no}}}|{{{2}}}}}

Latest revision as of 18:37, 28 May 2023

Herbal Exploration
Herbal Exploration
(Technology - Worship)
Related Technologies
Research Prerequisites
Research
Status Not Started
Time
Expected Unknown

"Herbal Exploration" is not a number.


Learn techniques to test the suitability of a given spot for growing herbs near an aqueduct tower with an Herbing Pot.

Herb Growing

Seeds must be planted near an aqueduct tower which contains water (you get a warning if you try elsewhere or if the aqueduct has run dry). Each tower may support one harvest methods, but most towers support none. Herb growing spots are 256X256 coords tiles, starting at (0,0)x(256,256). Any tower within the same 256x256 tile as the herb spot will work.

When the seed is planted, it grows for a few minutes, and then dies. It may be harvested using the normal foraging technique at any point. The longer it grows, the more herb is yielded. At 3 minutes and 35 seconds (RL), the maximum 7 deben can be harvested. No seeds will be yielded. A Geb's Silver or Golden Sickle will increase your yield as with wild herbs.

If you receive the message, "The ecology here must not be hospitable to ___. The herb withers just as it sprouts." The spot will grow an herb of a different foraging method.

Harvesting planted herbs yield 2 to 7 deben depending on how long it is left to grow. The table below uses in-game minutes, equal to about 20.5 to 21 seconds of real time, depending on lag. Use /clock or /clockloc chat command to show the in-game time.

In-Game minutes Quantity
0 1*
1 2
2 3
3 to 4 4
5 to 6 5
7 to 9 6
10 to 12 7
> 12 0*
* Immediately harvesting a planted herb yields 1 db.
Waiting a few seconds yields 2.
The planted herb disappears at just past 12 game minutes.

Herb Growing Areas

Herb growing areas are 256x256 coords, which mean there are 2048 of those in Egypt (minus all-water areas). Testing requires 1 seed of each foraging method per square. Successful locations are listed below. Ashen is maintaining a Google Sheets spreadsheet for collected test results for T8. Raw test data can be viewed there.

T10 Spreadsheet


Method Region From To Tower


Herb Growing Areas Map


Required By

Herbing Pot