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|Small Center|| 1500 || 100 || 30 [[requires::Boards]], 10 [[requires::Nails]]  || 3x3
 
|Small Center|| 1500 || 100 || 30 [[requires::Boards]], 10 [[requires::Nails]]  || 3x3
 
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|Large Freezer Center ||      ||      || 50 [[requires::Treated Boards|Non-Toxic, Fireproof Treated Boards]], 10 [[requires::Nails]], 2 [[Ice_block | Ice Block]]  || 3x5
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|Large Freezer Corner ||      ||      || 50 [[requires::Treated Boards|Non-Toxic, Fireproof Treated Boards]], 10 [[requires::Nails]], 2 [[Ice_block | Ice Block]]  || 5x5
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Latest revision as of 01:13, 16 April 2022

Merge-arrows.png It has been suggested that this article or section be merged with Shops. (Discuss)


Shops

Players can run their own shops once the Trading technology is available. The technology allows you to construct shelves in a compound, where items can be placed and priced. Other players can then visit the compound and buy items for one of the listed prices off the shelf. When a trade is made the owner of the compound that the shelves are in is notified of the exact trade made (in Main).


To add your shop to the map, edit the shops map here: LINK

Shelves

Shelf Type Sale Capacity Max Units/Trade Cost Size (WxD)
Large Corner 5000 500 50 Non-Toxic, Fireproof Treated Boards, 10 Nails 5x5
Large Center 1500 500 50 Non-Toxic, Fireproof Treated Boards, 10 Nails 3x5
Small Bridge 1 1500 500 50 Non-Toxic, Fireproof Treated Boards, 10 Nails 3*x3 (*graphic extends +2 left)
Small Bridge 2 1500 500 50 Non-Toxic, Fireproof Treated Boards, 10 Nails 3*x3 (*graphic extends +2 right)
Small Corner 1500 100 45 Boards, 14 Nails 3x3
Small Center 1500 100 30 Boards, 10 Nails 3x3
Large Freezer Center 50 Non-Toxic, Fireproof Treated Boards, 10 Nails, 2 Ice Block 3x5
Large Freezer Corner 50 Non-Toxic, Fireproof Treated Boards, 10 Nails, 2 Ice Block 5x5

Large shelves require Carpenty 4

Freezers require Preservation and Cooking 3

List of Items Missing Graphics

This list of items is from t9, we don't know if any of these are broken actually try them:

Note: Some items are using a default bag graphic instead of an item specific graphic thus indicating on the shelf that there is indeed something for sale. Technically this is a working graphic although just a default (work-a-round) one.