Difference between revisions of "Clinker Vat"
m (→Concrete) |
|||
(21 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Building |
− | + | | name = Clinker Vat | |
+ | | image = ClinkerVat.png | ||
+ | | location = [[requires::Compound]] | ||
+ | | size = {{Area | 13 | 13}} | ||
+ | | requirements = | ||
+ | * [[requires::Masonry]] | ||
+ | | material1 = [[requires::Cut Stone]] | ||
+ | | qty1 = 60 | ||
+ | | material2 = [[requires::Copper Sheeting]] | ||
+ | | qty2 = 10 | ||
+ | | material3 = [[requires::Firebricks]] | ||
+ | | qty3 = 2500 | ||
+ | }} | ||
− | + | == Sources == | |
− | + | This building becomes available after you have learned the [[Masonry]] tech. Using it requires {{RequireSkill | Stonework | 3}}. | |
− | |||
− | This building becomes available after you have learned the [[Masonry]] tech. | ||
== Cost == | == Cost == | ||
− | * 60 | + | * {{Require | 60 | Cut Stone}} |
− | * 10 | + | * {{Require | 10 | Copper Sheeting}} |
− | * 2500 | + | * {{Require | 2500 | Firebricks}} |
You will be asked to select the fuel source when you build: [[Petroleum]], [[Charcoal]], or [[Coal]]. | You will be asked to select the fuel source when you build: [[Petroleum]], [[Charcoal]], or [[Coal]]. | ||
Line 18: | Line 28: | ||
== Firing == | == Firing == | ||
Requires '''one''' of the following to fire, based on type selected when built: | Requires '''one''' of the following to fire, based on type selected when built: | ||
− | * 40 [[ | + | * 40 [[Petroleum]] |
− | * 800 [[ | + | * 800 [[Charcoal]] |
− | * 800 [[ | + | * 800 [[Coal]] |
Fuel is only needed when making Cement. | Fuel is only needed when making Cement. | ||
== Plaster == | == Plaster == | ||
− | Making a batch of ''500'' [[Plaster]] costs: | + | Making a batch of ''500'' [[produces::Plaster]] costs: |
* 400 [[Sand]] | * 400 [[Sand]] | ||
* 50 [[Cement]] | * 50 [[Cement]] | ||
− | * 50 [[ Gypsum]] | + | * 50 [[Gypsum]] |
− | * 100 [[Water | + | * 100 [[Water]] |
− | * NOTE: Mixing Plaster does not require fuel or | + | * NOTE: Mixing Plaster does not require fuel or stirring—just mix the ingredients and take it after 1 hour. All water in vat will be used, so if you put more than 100 water, it will all be used. |
== Concrete == | == Concrete == | ||
− | Making a batch of 250 [[Concrete]] costs: | + | Making a batch of 250 [[produces::Concrete]] costs: |
* 250 [[Gravel]] | * 250 [[Gravel]] | ||
* 15 [[Cement]] | * 15 [[Cement]] | ||
− | * 100 [[Water | + | * 100 [[Water]] |
+ | |||
+ | '''NOTE:''' Mixing Concrete does not require fuel or stirring—just mix the ingredients and take it. All water in vat will be used, so if you put more than 100 water, it will all be used. | ||
− | + | Making Concrete takes 30 minutes. | |
== Cement == | == Cement == | ||
− | Making a batch of 100 [[Cement]] costs: | + | Making a batch of 100 [[produces::Cement]] costs: |
* 10 [[Bauxite]] | * 10 [[Bauxite]] | ||
* 10 [[Gypsum]] | * 10 [[Gypsum]] | ||
* 800 [[Clinker]] | * 800 [[Clinker]] | ||
− | * 500 [[Water | + | * 500 [[Water]] |
* Appropriate [[#Fuel|fuel]] for the vat, depending on the vat's type. | * Appropriate [[#Fuel|fuel]] for the vat, depending on the vat's type. | ||
− | '''NOTE:''' You can run as many cement batches off this 500 water as you like; it will not be used provided that you do not mix concrete or plaster | + | '''NOTE:''' You can run as many cement batches off this 500 water as you like; it will not be used provided that you do not mix concrete or plaster. |
=== Stirring=== | === Stirring=== | ||
Line 57: | Line 69: | ||
− | Once started, the cement must be stirred continuously by a team of people, or it will solidify and all ingredients wasted. | + | Once started, the cement must be stirred continuously by a team of people, or it will solidify and all ingredients wasted. Only the person started the cement needs the Stonework 3 skill. [NB: The others may need the Stonework 3 technology; my alt had that but not the skill when I did my last stir. -- Lyo] |
− | * Stirring the vat sets a 45 second base timer on STR and END (at STR 0 / END 0) | + | * Stirring the vat sets a 45-second base timer on STR and END (at STR 0 / END 0) |
* Stirring starts out easy with 2 minutes between stirs, but the stirs have to come closer and closer together as it gets closer to completion. | * Stirring starts out easy with 2 minutes between stirs, but the stirs have to come closer and closer together as it gets closer to completion. | ||
* Progress is made with each stir based on the strength of the stirrer. | * Progress is made with each stir based on the strength of the stirrer. | ||
Line 76: | Line 88: | ||
With 20 people and good (+18str/+22end) food, a batch can be completed in under 30 seconds, with everyone stirring 3-4 times each and str/end recharging while the vat is reloaded for the next batch. | With 20 people and good (+18str/+22end) food, a batch can be completed in under 30 seconds, with everyone stirring 3-4 times each and str/end recharging while the vat is reloaded for the next batch. | ||
− | + | * Two people completed a batch with +9 str/end food. | |
− | + | * One person completed a batch with +33 str/end food (user stirred once every 9 seconds) | |
− | |||
− | + | If you are stirring either solo or using multiple logins, be sure that there is more than one "100%" message before you quit stirring or you could revert to 99% and lose the batch. The GM said that this was most likely a lag issue! | |
===Breaking Up=== | ===Breaking Up=== | ||
− | If you fail to stir in the time it asks you to, all menus are lost except one, "Break the hardened mass with a sledgehammer". To restore the Vat to a | + | If you fail to stir in the time it asks you to, all menus are lost except one, "Break the hardened mass with a sledgehammer". To restore the Vat to a usable state, you will need a sledgehammer. This will cost you a 5-minute endurance timer. |
Once restored, you will retain the fuel and water entered into the Vat, but you will lose any Bauxite, Gypsum, and Clinker placed into it. | Once restored, you will retain the fuel and water entered into the Vat, but you will lose any Bauxite, Gypsum, and Clinker placed into it. | ||
Line 90: | Line 101: | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
+ | {{BuildingsNav}} | ||
+ | |||
+ | {{L|en}} |
Latest revision as of 21:01, 25 May 2021
Clinker Vat | ||||||||
---|---|---|---|---|---|---|---|---|
(Building) | ||||||||
Location | ||||||||
Compound | ||||||||
Size | ||||||||
13 x 13 | ||||||||
Requirements | ||||||||
|
Sources
This building becomes available after you have learned the Masonry tech. Using it requires Stonework 3.
Cost
- 60 Cut Stone
?
- 10 Copper Sheeting
?
- 2500 Firebricks
?
You will be asked to select the fuel source when you build: Petroleum, Charcoal, or Coal.
Built in a Compound. Uses 21x21 cells.
Firing
Requires one of the following to fire, based on type selected when built:
Fuel is only needed when making Cement.
Plaster
Making a batch of 500 Plaster costs:
- NOTE: Mixing Plaster does not require fuel or stirring—just mix the ingredients and take it after 1 hour. All water in vat will be used, so if you put more than 100 water, it will all be used.
Concrete
Making a batch of 250 Concrete costs:
NOTE: Mixing Concrete does not require fuel or stirring—just mix the ingredients and take it. All water in vat will be used, so if you put more than 100 water, it will all be used.
Making Concrete takes 30 minutes.
Cement
Making a batch of 100 Cement costs:
- 10 Bauxite
- 10 Gypsum
- 800 Clinker
- 500 Water
- Appropriate fuel for the vat, depending on the vat's type.
NOTE: You can run as many cement batches off this 500 water as you like; it will not be used provided that you do not mix concrete or plaster.
Stirring
Once started, the cement must be stirred continuously by a team of people, or it will solidify and all ingredients wasted. Only the person started the cement needs the Stonework 3 skill. [NB: The others may need the Stonework 3 technology; my alt had that but not the skill when I did my last stir. -- Lyo]
- Stirring the vat sets a 45-second base timer on STR and END (at STR 0 / END 0)
- Stirring starts out easy with 2 minutes between stirs, but the stirs have to come closer and closer together as it gets closer to completion.
- Progress is made with each stir based on the strength of the stirrer.
- Towards the end (depending on the food) people may need to let the timer tick down the appropriate amount before stirring so a round is not over before the first person can stir again).
- At the end of a stir, the timer is precisely 12 seconds.
- The percentage completion of the stir is reported in Main each time you stir.
One strategy for stirring is:
- Everyone pins the clinker vat menu and refreshes it regularly.
- Initially, everyone stirs as fast as possible.
- When the batch reaches 70% complete, only stir if:
- there is less than 10s left on the timer; or
- your str/end stats are black
With 20 people and good (+18str/+22end) food, a batch can be completed in under 30 seconds, with everyone stirring 3-4 times each and str/end recharging while the vat is reloaded for the next batch.
- Two people completed a batch with +9 str/end food.
- One person completed a batch with +33 str/end food (user stirred once every 9 seconds)
If you are stirring either solo or using multiple logins, be sure that there is more than one "100%" message before you quit stirring or you could revert to 99% and lose the batch. The GM said that this was most likely a lag issue!
Breaking Up
If you fail to stir in the time it asks you to, all menus are lost except one, "Break the hardened mass with a sledgehammer". To restore the Vat to a usable state, you will need a sledgehammer. This will cost you a 5-minute endurance timer.
Once restored, you will retain the fuel and water entered into the Vat, but you will lose any Bauxite, Gypsum, and Clinker placed into it.