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User:Kirie/scrolls

From A Wiki in the Desert

Donation warehouses all labeled Scroll of Wisdom donations:

  • Meshwesh Delta 1019, 6817 - nearly due South of the CS
  • Avaris 1947, 1887 - just South East of the Great Hall
  • Bernike 2940, -1101 - a bit West of due South of the CS
  • Koptos 832, -1928 - due South of the CS
  • VoQ 923, -4236 - due South of the CS
  • Meroe 22, -7134 - due South of the CS
  • Axum 3805, -5724 - due South of the CS
  • TED 4328, 6712 - due South of the CS
  • Taba (South Sinai) 3264, 4658 - due South of the CS

If you donated a Scroll and now want it returned /chat kirie.

Having drastically low (less than 10) pip count is actually undesirable for complex reasons related to how the research system works. It will be better to hold the scrolls to be turned in and keep the count around 10 consistently instead of going below 10. The costs of breaks are related to the number of pips required, so having less pips required means the breaks are more costly.

  • For items of low quantity required by research (that are normally very hard to obtain) the chance of them being excluded on each break is proportional to the total needed / pip requirement. If there are say 5 q9500+ shovels required by a tech and we are currently at 10 pips each break would have around a 50% chance to require 1-2 shovels. If we instead had 5 pips every break would require shovels. Since we do not require every lab to finish the tech we can ignore some of the breaks that require high amounts of rare/hard to produce items. This is less possible the lower the pip count is.
  • Having 1 pip will likely result in every break requiring the entire cost of the tech (with some randomness).
  • Having 0 pips is likely to break everything, or the scroll that would take it to 0 might end be being completely wasted.

Because of all of this having all of the scrolls collected and turned in strategically is much less likely to result in problems.


If you look at the calendar you should see something like

Pips.png

This shows that the current research needs 24 pips to complete. Every lab that finishes the tech will fill in one or two (if upgraded) of those bars and all of them must be filled in for the research to finish.

Every time a research is completed the next tech (and every tech after that) to be researched requires 1 more pip than the previous research. There are 3 different Houses and technologies normally have 3 day timers so they can be completed that fast if optimally fed. Thus, the required pips increases by 1 a day and our pip capacity (labs + lab upgrades) must keep up with the pace or we will be unable to finish researching a new tech. Creating a new lab is very expenisve and upgrading a lab is extremely expensive and every time one of either is done the costs increase for every one after that. Just the pipe segments alone on an upgrade is ~80000 clay and over 8 days of 1 Vault kiln running continuously. For a single one of the upgrade materials.

Even if the cost of building/upgrading labs was not prohibitive every new lab also has a human cost. It means there are more labs that can break at any moment that someone has to run, check, update the wiki, fed, track, etc. The majority of the burden of dealing with labs has always fallen on a small group of players, but as time has gone on this has only increased as more people quit the game or get burned out of the constant grind.

Scrolls of Wisdom reduce the pip cost for all future techs by 1 for each one that is turned into a University of Progress. These scrolls can be purchased at your faction's Great Hall for the cost of 2 Major faction points. 1 Major faction point is earned by completing all of your daily tasks. Currently, this is only possible when a beetle garden is open for voting. Even if you have voted at a garden you can vote again and it will count still. Completing a part of another task can also be tricky (and ever more so as time goes on). Thought tests to vote on are abundant: night sky tables, empty hand towers, pathmakers, tomb of the immortals. Art is a lot more restrictive: raeli mosiacs, gliderports, prismatic opticons. However, I have 2 gliderports at 740, -4196 (VoQ) that I do not intend to pass and I make a new design (which resets the ability to judge) every day. There is no cost in doing so and it only takes 2 clicks to do this, so other people can do the same in locations more convenient to them.

If you have scrolls but do not want to make the trip to UProg to turn them in you can put them in the box at 798, -1725 (just north of Koptos CS) or /chat kirie.

One small thing to note is that low (less than 10) pip count is actually undesirable for complex reasons related to how the research system works. If we ever get that low it will be better to hold the scrolls to be turned in and keep the count around 10 consistently instead of going below 10.