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Test of Judgment

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In Tale 9, Test of the Critic and Test of Reason are merged into one test, the Test of Judgement. Below are the texts from those tests, which need to be merged.

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The Test of Reason
The Test of Reason
(Test - Thought)
Verification

Unverified


Solve and judge challenges by Egypt's Scholars. Your score is based on the number of judge peers that you have had.

Test Description

In the Test of Reason you must solve and judge as many Thought puzzles as possible. Those that judge the most advance in the Discipline of Thought.

Principles

Principles of Reason challenges you to solve three of each of several kinds of Thought puzzles.

Thought Puzzle Locations

This map shows the locations of Thought Puzzles of all types. Maps for individual puzzle types can be found at:

Adding to the Map

Don't try to add anything to the map on this page since it is just a collection of all
the individual maps. Go to the individual map for the building and add it there and it
should appear here as well.

Thought Puzzles Map



Demonstration

to demo: must have judged a bijou, venery, empty hand tower

This page is a stub. You can help us by expanding it.
The Test of the Critic
The Test of the Critic
(Test - Thought)
Verification

Unverified


Evaluate art, judge Scarab exhibitions and Pyrotechnics shows. Your score is based on the number of judge peers that you have had, as well as the number of exhibitions and shows that you judge.

Test Description

In the Test of the Critic you must evaluate and judge as many works of Art and Music as possible. Those that judge the most advance in the Discipline of Thought.

Principles

Principles of the Critic asks that you judge several types of artwork.

  • Evaluate seven Raeli Gliderports
  • Evaluate sevel Raeli Mosaics
  • Judge a Scarab Garden
  • Register as a Pyrotechnics Judge at 3 Stadiums
  • Meditate on Judgement Hints (after Test advances)

Demonstration

To Demo: Raeli mosaic, pyrotechnics, and khefre's children unlocked