Skill/Ecology
Ecology |
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(Skill - The Human Body) |
Benefits
Level | Requirements | Unlocks
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Level 0 |
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Level 1 |
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Level 2 |
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Level 3 |
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Level 4 |
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Level 5 |
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Level 6 |
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Level 7 |
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Use
There are two ways to use the Ecology skills: Single point sample tests, and Ecology Survey Kits.
Single Point Tests
Degree | Test for | Using | Baseline | Notes |
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First | Heavy metal pollution | Tadpoles | 0% | The more tadpoles die, the more heavy metals there are in the soil. If more tadpoles are used, the reading becomes more precise. |
Second | Soil acidity | 1 Cabbage Juice | 7.0000 | Standard pH scale. (Below 7 is acidic. Above 7 is alkaline.) |
Third | Ground water level | 1 Dried Flax | 50% | |
Fourth | Phosphorus level | 2 Buttermilk, 1 Dirt | 25% | |
Fifth | Soot level | 1 Papyrus Paper, 1 Cactus Sap | 0% | |
Sixth - A | Nitrogen Level | 1 Golden Asp, 2 Charcoal | 25% | |
Sixth - B | Potassium Level | 1 Sulphurous Water, 2 Charcoal | 25% | |
Seventh | Salinity | 1 Salt Water, 1 Copper Wire | 0% |
Ecology Survey Kits
This is a new feature that allows visualizing ecology over a large area, rather than a single point.
- Ecology Survey Kits are made on a chemistry lab (requires Ecology Level 7). Five kits are made at a time.
- Select the Ecology type you want and see a colored grid for 2 minutes.
- Colors on 500' x 500' grid represent levels.
- The results have been described as a "heat map" style.
Influence Ecology Layers
There are several way that ecology layers change, like mushrooms and certain buildings. Malard said that ecology got revamped in T10, and now the sweeper can also alter ecology layers when collecting items. From discord in #general it appears that:
- Ice blocks that melt on the ground increase groundwater
- Limestone will adjust pH level
- Charcoal moves the soot
- there are 4 items that will warp potassium
- Strange slag does influence ecology layers as well