Skill/Ecology
From A Wiki in the Desert
Ecology |
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(Skill - The Human Body) |
Benefits
Level | Requirements | Unlocks
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Level 0 |
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Level 1 |
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Level 2 |
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Level 3 |
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Level 4 |
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Level 5 |
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Level 6 |
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Level 7 |
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Use
There are two ways to use the Ecology skills: Single point sample tests, and Ecology Survey Kits.
In Tale 10, ecology factors can be adjusted by hand-planting vegetables https://atitd.wiki/tale10/Vegetable
Single Point Tests
Degree | Test for | Using | Baseline | Notes | |
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First | Heavy metal pollution | Tadpoles | 0% | The more tadpoles die, the more heavy metals there are in the soil. If more tadpoles are used, the reading becomes more precise. | |
Second | Soil acidity | 1 Cabbage Juice | 7.0000 | Standard pH scale. (Below 7 is acidic. Above 7 is alkaline.) | |
Third | Ground water level | 1 Dried Flax | 50% | ||
Fourth | Phosphorus level | 2 Buttermilk, 1 Dirt | 25% | ||
Fifth | Soot level | 1 Papyrus Paper, 1 Cactus Sap | 0% | ||
Sixth - A | Nitrogen Level | 1 Horned Hookworm, 2 Charcoal | 25% | ||
Sixth - B | Potassium Level | 1 Sulphurous Water, 2 Charcoal | 25% | ||
Seventh | Salinity | 1 Salt Water, 1 Copper Wire | 0% |
Ecology Survey Kits
Ecology Survey Kits are made on a chemistry lab, requiring Ecology 6 (Skill). Five kits are made at a time.
Items needed for 5 kits: Cactus Sap 10 Charcoal 10 Sulfurous Water 2 Dried Flax 10 Copper wire 10 Cabbage Juice 4 Buttermilk 10 Salt Water 4 Boards 10 Glass Jars 5
- Select the Ecology type you want and see a colored grid for 2 minutes.
- Colors on 500' x 500' grid represent levels.
- The results have been described as a "heat map" style.