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{{Building|name=Ranch|location=[[requires::Outside]]}}
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{{Building
 +
| name         = Ranch
 +
| image        = Ranch.png
 +
| location     =
 +
| size        =  
 +
| requirements =
 +
* {{RequireTechnology | Ranching| 1}}
 +
* {{RequireSkill | Animal Husbandry | 1}}
 +
}}
 
{{GivesXP | Add Pepper | Animal Husbandry | 1}}
 
{{GivesXP | Add Pepper | Animal Husbandry | 1}}
 
[[File:Max_Water_500_Size_of_Ranch.jpg|right|400px|caption]]
 
Learn the [[Ranching]] Technology from the University of Worship.
 
 
Make a [[Lasso]].
 
Crafting Bench -> Skills -> Assembly -> Make a [[Lasso]]
 
*6 [[Rope]]
 
*Use a Lasso to attach a bovine to the Ranch.
 
 
Make a [[Stockwhip]].
 
*Crafting Bench -> Skills -> Assembly -> Make a [[Stockwhip]].
 
*1 [[Crudely Carved Handle]]. Self -> Skills -> Carving 1 (1 [[Wood]])
 
*10 [[Rawhide Strips]]. Self -> Skills -> Carving 0 (5 [[leather]] total)
 
*Use a stockwhip to make a bovine move and herd it to your Ranch.
 
  
 
==Building a Ranch==
 
==Building a Ranch==
 +
''Right-click the ground -> Farming... -> Ranch''
 +
* {{Require | 50 | Boards | verified=true}}
 +
* {{Require | 200 | Wood | verified=true}}
 +
* {{Require | 30 | Rope | verified=true}}
  
To build a ranch requires having materials in Inventory,
+
**Not in a construction site.
  
Right-click the ground -> Farming... -> Ranch
+
===Upgrades===
* {{Require | 50 | Boards|verified=true}}
+
====Food Trough====
* {{Require | 200 | Wood|verified=true}}
+
* {{Require | 100 | Boards | verified = true}}
* {{Require | 30 | Rope|verified=true}}
+
* {{Require | 100 | Straw | verified = true}}
* Ranch now shows the number of cattle in a Ranch.
+
* {{Require | 20 | Nails | verified = true}}
* The default orientation of this is the short sides to the north–south, the south side would hold the Food Trough upgrade when built.  (FYI for determining how you want to rotate it)
 
* {{RequireSkill | Animal Husbandry | 1}}
 
* When building a ranch, it is best not to build near another players as adding cattle can be added to the others ranch.
 
  
==Upgrades==
+
====Water Trough (Holds max of 500 water)====
 +
* {{Require | 100 | Boards | verified = true}}
 +
* {{Require | 10 | Tar | verified = true}}
 +
* {{Require | 1 | Tin Sheeting | verified = true}}
 +
* {{Require | 20 | Nails | verified = true}}
  
Click the ranch fence to build:
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====Water Trough (Holds max of 1000 water)====
 +
* {{Require | 20 | Treated Boards | Black, Termite-resistant, Nontoxic Boards | verified = true}}
  
Food Trough
+
====Market Upgrade====
*100 [[requires::Boards]]
+
''Allows selling pigs/cattle:''
*100 [[requires::Straw]]
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* {{RequireTechnology | Trading | 2}}
*20 [[requires::Nails]]
+
* {{Require | 2 | Small Barrels | verified = true}}
 
+
* {{Require | 300 | Boards | verified = true}}
Water Trough (Holds max of 500 water):
+
* {{Require | 20 | Rope | verified = true}}
*100 [[requires::Boards]]
+
* {{Require | 50 | Linen | verified = true}}
*10 [[requires::Tar]]
 
*1 [[requires::Tin Sheeting]]
 
*20 [[requires::Nails]]
 
 
 
Water Trough Upgrade (Holds max of 1000 water):
 
*20 Black, Termite-resistant, Nontoxic Boards
 
 
 
Market Upgrade (requires [[Advanced Trade]] 2, allows selling pigs/cattle):
 
* 2 [[requires::Small Barrels]]
 
* 300 [[requires::Boards]]
 
* 20 [[requires::Rope]]
 
* 50 [[requires::Linen]]
 
 
 
Construct Pigsties (Convert to house pigs. Requires Ranching 2) ranch becomes a [[Sty]] (T9, previously "Swinery"):
 
* 100 Hard, Rotproof Treated Boards
 
* 50 Insulative, Corrosion-Resistant Sun Steel Sheeting (Needs to be in ONE stack). 100 treated [[Sun Steel]] metal to make 50 treated sheeting. NOTE: Treat the metal, not the sheeting.
 
* 50 [[requires::Nails]]
 
* 1000 [[requires::Straw]]
 
 
 
Connect to a [[Water Well]]:
 
 
 
Click Utility->Connect to a nearby water source on the Ranch. Needs a Water Well within 256 ft of the ranch. Needs [[Pipe Segments]] to connect the Ranch to the Well, with more Pipe Segments needed the further away the Well is from the Ranch. Multiple Ranches can be connected to the same Well.
 
 
 
==Ownership==
 
Cattle placed in a privately owned ranch will keep ownership of the owning user when transferring ownership to a guild or person. This is to facilitate loaning cattle to bootstrap other ranches. If the cattle is to be owned by the receiving guild or person, the cattle should be added after transferring ownership; or, if ownership is already transferred, the cattle should be removed from the ranch and added back in.
 
  
==Bull and Cow and Calves and Milk==
+
====Water Well====
 +
Click Utility->Connect to a nearby water source on the Ranch. Needs a Water Well within 256ft of the ranch. Needs [[Pipe Segments]] to connect the Ranch to the Well, with more Pipe Segments needed the further away the Well is from the Ranch. Multiple Ranches can be connected to the same Well.
  
 +
==Bulls, Cows, Calves & Milk==
 +
{{Gallery
 +
|width=130 | height=100
 +
|align=center
 +
|captionstyle="text-align: center"
 +
|File:bull.png
 +
|[[Bull]]
 +
|File:cow.png
 +
|[[Cow]]
 +
|File:calf.png
 +
|[[Calf]]
 +
}}
 
'''Wild Bull:'''  
 
'''Wild Bull:'''  
 
* Can be fed a pepper and might give a Cattle Dung (appears below the bull).  The Cattle Dung can be dried on a Flax Hammock to make Dried Cattle Dung.  After putting the Cattle Dung in your Inventory, click Self -> Skills -> Search Cattle Dung for Pepper Seeds. Perception ''might be'' needed to find the pepper seeds.  Grilled carrots and certain cheeses give Perception.
 
* Can be fed a pepper and might give a Cattle Dung (appears below the bull).  The Cattle Dung can be dried on a Flax Hammock to make Dried Cattle Dung.  After putting the Cattle Dung in your Inventory, click Self -> Skills -> Search Cattle Dung for Pepper Seeds. Perception ''might be'' needed to find the pepper seeds.  Grilled carrots and certain cheeses give Perception.
  
 
'''Wild Cow:'''
 
'''Wild Cow:'''
* Can be Milked if you have empty Jugs or Canvas Bags in your Inventory. The first time you milk a cow, you will acquire the Milking Techniques skill.
+
* Can be Milked if you have empty Jugs or Canvas Bags in your Inventory. The first time you milk a cow, you will acquire the {{RequireSkill | Milking Techniques | 0}}.
 
* If no milk is given then the cow had not given birth recently and the udders are dry.
 
* If no milk is given then the cow had not given birth recently and the udders are dry.
  
 
'''Wild Heifer:'''
 
'''Wild Heifer:'''
* A heifer is a cow that has never given birth. <s>Thus you cannot milk a heifer.</s>  (T10 - you can milk a wild heifer, but it vanishes after milking)
+
* A heifer is a cow that has never given birth. ''You can milk a wild heifer, but it vanishes after milking.''
  
 
'''Wild Calf:'''
 
'''Wild Calf:'''
 
* Calves don't spawn in the wild. Results from tearing down a ranch with a calf in it.
 
* Calves don't spawn in the wild. Results from tearing down a ranch with a calf in it.
 
* Can be whipped to move like a regular cow/bull and can be added to the ranch with a lasso.
 
* Can be whipped to move like a regular cow/bull and can be added to the ranch with a lasso.
 
[[File:Calf_and_Cattle.jpg|right|caption]]
 
  
 
'''Bull in a Ranch:'''  
 
'''Bull in a Ranch:'''  
Line 112: Line 98:
 
* According to Malard (Discord, #general, Nov 15 2018), milk will sour in approximately three days real time. [[User:Spatulus|Spatulus]] ([[User talk:Spatulus|talk]]) 21:09, 15 November 2018 (UTC) [Unknown if same for T9]
 
* According to Malard (Discord, #general, Nov 15 2018), milk will sour in approximately three days real time. [[User:Spatulus|Spatulus]] ([[User talk:Spatulus|talk]]) 21:09, 15 November 2018 (UTC) [Unknown if same for T9]
 
* Not all milk sours at the same time.
 
* Not all milk sours at the same time.
 +
 +
==Ownership==
 +
Cattle placed in a privately owned ranch will keep ownership of the owning user when transferring ownership to a guild or person. This is to facilitate loaning cattle to bootstrap other ranches. If the cattle is to be owned by the receiving guild or person, the cattle should be added after transferring ownership; or, if ownership is already transferred, the cattle should be removed from the ranch and added back in.
  
 
==Ranching Tips==
 
==Ranching Tips==
Line 148: Line 137:
 
* Be careful of adding cattle to ranches if you are near another persons ranch, you may lose your bull/cow to the other player.
 
* Be careful of adding cattle to ranches if you are near another persons ranch, you may lose your bull/cow to the other player.
  
==Milking Technique==
+
==Production==
 
+
* {{See|Cow Milk|Butter|Buttermilk|Cheese}}
* Have empty jugs in your Inventory and click the Milk option on a cow, wild or in a ranch.
 
* Milking Technique shows up in your Skills tab alphabetically as if it is 'Cow'.
 
* Bad luck modifier added - the longer you go without gaining this technique, the better your chances are of learning it.
 
* Milking Technique is available to at least level 7.
 
 
 
==Cheesemaking Skill==
 
[[File:Butter_Churn.jpg|right|250px|Caption]]
 
 
 
* Bought at School of Worship for 10 Jugs of Milk + 10 Salt
 
* Build a Butter Churn Self -> Projects -> Cooking... -> Butter Churn is an outdoor building, but may also appear to be inside a compound.
 
* Learn new cheese recipes at your faction's Great Hall.
 
* Can build a [[Creamery]] with a [[Small Construction Site]] and load 200 Wood + 15 Steel + 3 Copper Pots + 500 Bricks + 4 Linen + 2 Pulleys + 5 Rope + 2 Barrel Taps (Carving 3).
 
* Can build Small (16 Nails + 10 Rope + 60 Boards - holds 10 Cheese) and [[Large Aging Rack]] (30 Nails + 10 Rope + 200 Boards - holds 20 Cheese). The individual Cheese graphics show up starting from the lower shelf when put on.
 
[[File:Large_Aging_Rack.png|Left|125px|Caption]]
 
[[File:Creamery.jpg|Center|250px|Caption]]
 
 
 
== Cheese Recipes ==
 
[[File:Istanboly1042.png|right|550px|Caption]]
 
Recipes below give the best proportions. <br>
 
 
 
Rumi - All factions
 
* 15 Milk
 
 
 
Halloumi - Kush
 
* 10 Milk + 3 Buttermilk + 1 Salt
 
 
 
Istanboly - Hyksos
 
* 10 Milk + 4 Oil + 2 Peppers
 
 
 
Mish - Meshwesh
 
* 3 Buttermilk + 3 Sour Milk + 3 Pepper + 1 Salt
 
  
== Tearing Down ==
 
A ranch can probably not be torn down while there are still cattle inside. Ask a GM for help if the ranch looks empty, but the window says there are still cattle inside. The ranch needs to recount its cattle.
 
 
{{L|en}}
 
{{L|en}}

Latest revision as of 04:25, 8 October 2023

Ranch
Ranch
(Building)
Requirements


Building a Ranch

Right-click the ground -> Farming... -> Ranch

    • Not in a construction site.

Upgrades

Food Trough

Water Trough (Holds max of 500 water)

Water Trough (Holds max of 1000 water)

Market Upgrade

Allows selling pigs/cattle:

Water Well

Click Utility->Connect to a nearby water source on the Ranch. Needs a Water Well within 256ft of the ranch. Needs Pipe Segments to connect the Ranch to the Well, with more Pipe Segments needed the further away the Well is from the Ranch. Multiple Ranches can be connected to the same Well.

Bulls, Cows, Calves & Milk

Wild Bull:

  • Can be fed a pepper and might give a Cattle Dung (appears below the bull). The Cattle Dung can be dried on a Flax Hammock to make Dried Cattle Dung. After putting the Cattle Dung in your Inventory, click Self -> Skills -> Search Cattle Dung for Pepper Seeds. Perception might be needed to find the pepper seeds. Grilled carrots and certain cheeses give Perception.

Wild Cow:

  • Can be Milked if you have empty Jugs or Canvas Bags in your Inventory. The first time you milk a cow, you will acquire the Milking Techniques 0 (Skill).
  • If no milk is given then the cow had not given birth recently and the udders are dry.

Wild Heifer:

  • A heifer is a cow that has never given birth. You can milk a wild heifer, but it vanishes after milking.

Wild Calf:

  • Calves don't spawn in the wild. Results from tearing down a ranch with a calf in it.
  • Can be whipped to move like a regular cow/bull and can be added to the ranch with a lasso.

Bull in a Ranch:

  • Eats peppers from a Food Trough at the rate of ? peppers per hour per bull. Does not give Cattle Dung.
  • Drinks water from a Water Trough at the rate of ? water per hour per bull.
  • You can use the option Remove from Ranch to revert to wild status if you have a Lasso in Inventory.
  • Use Remove from Ranch option then Whip option to move to another Ranch.
    • Note if a plough is attached, the plough will fall to the ground. This needs to be picked up or it will be taken by the sweeper
  • Can be used for Ploughing to grow Vegetables
    • The position of the bull in the ranch seems to be used when calculating distance to the location you try to plow. So you can try to move it closer to the edge of the ranch to plough further away.

Cow or Heifer in a Ranch:

  • Eats peppers from a Food Trough at the rate of 1 pepper per hour per cow.
  • Drinks water from a Water Trough at the rate of 1.5 water per hour per cow.
  • Cows give birth after 10 cycles (recently pregnant cows do not give birth right away again). After doing so, they can be milked in a consistent time interval of 6 ducky hours.
  • After being milked for a certain period, they dry up as in real life. "The udders have no milk."
  • Milking Technique can be learned from a cow in a Ranch or in the wild.
  • Higher Milking Techniques skill increases milk yield.
  • You can use the option Remove from Ranch to revert to wild status if you have a Lasso in Inventory.
  • Use Remove from Ranch option, then Whip option to move cattle.

Calves

  • Chance of being born after 10 feeding cycles.
  • Calves can be Slaughtered. They give Calfskin rather than Leather.
  • Calves cannot be removed from ranches. The only way to remove a calf is to tear down the ranch or wait for it to grow up.

Milk

  • Higher levels of Milking Tech increases the average amount of milk per milking.
  • According to Malard (Discord, #general, Nov 15 2018), milk will sour in approximately three days real time. Spatulus (talk) 21:09, 15 November 2018 (UTC) [Unknown if same for T9]
  • Not all milk sours at the same time.

Ownership

Cattle placed in a privately owned ranch will keep ownership of the owning user when transferring ownership to a guild or person. This is to facilitate loaning cattle to bootstrap other ranches. If the cattle is to be owned by the receiving guild or person, the cattle should be added after transferring ownership; or, if ownership is already transferred, the cattle should be removed from the ranch and added back in.

Ranching Tips

Getting Cattle Dung

  • Have a lasso / stock whip and pepper in inventory
  • Using a lasso remove an excess bull from the ranch
  • If the bull exits onto terrain that's difficult use the stock whip to move it to a flatter area
  • Once the bull has exited the ranch there will be an option to Feed a Pepper
  • After the bull eats the pepper there is a chance it will drop "cattle dung". The bull may also "seem to enjoy the pepper" but not consume it.
  • After being offered a pepper, the bull will disappear.

Getting a Pepper Seed from Cattle Dung

  • Dry the Cattle Dung in a Flax Hammock. It will take 2–3 days to dry.
  • There is no option to dry Cattle Dung on a Drying Rack.
  • After it dries it is called: Dried Cattle Dung
  • When held in your inventory, the Dried Cattle Dung has an option to check for a seed.
  • Self / Skills / Look for Seeds in Dried Dung
  • If successful you get the message: You found an odd seed in the dung
    along with one of the pepper seed types in your inventory

Slaughter

  • Slaughter requires a Flint knife or better, and causes significant knife wear.

Population Control

  • The maximum is 10 cattle per ranch. Cattle will continue to consume any feed in their feed troughs.
  • You can move excess cattle between ranches with a lasso and a stock whip.
  • Cattle in ranch require both food and water to reproduce.
  • Cattle in ranch will never die from lack of food or water.
  • Note: You cannot remove peppers once they are added to the feed bin (they become Cattle Feed, which you can remove).

Moving Cattle

  • When moving cattle, avoid carrying equipped knives, peppers (for bulls), or empty jugs (for cows).
  • The farther you are away from the cow when you whip it, the farther it will move.
  • If you whip a cow again while it's still moving, the game will act as if it had already gotten to the spot that it's walking to, when deciding where it should move next. With practice, you can learn to guess where the cow will end up, and not have to wait for it to walk there.
  • When whipping repeatedly, if the distance between the cow's animation and its destination gets too far, the cow will teleport there.
  • Be careful of adding cattle to ranches if you are near another persons ranch, you may lose your bull/cow to the other player.

Production